Find out if surface will be visible in render?

Is there a scripting way to find out if a surface will be visible in render?

Thank's in advance



  • MikeDMikeD Posts: 80

    I have the same question, althought I think that there is no safe way to know if a visible surface of a node, will be in the render frame....

  • Checking to see if an object's bounding box is in the field of view would probably be doable, but if you want to figure in stuff like reflections and opacity it would probably be much harder. Casual did, as I recall, have a ray-caster plug-in which might help.

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