Creating Fan Art Freebie Question - What Order Rig Morph Save as Support Asset?

DiomedeDiomede Posts: 15,410
edited August 2019 in The Commons

Creating a helmet and shield for orcs of the white hand.  Intend non-commercial (Fan art only) freebie.  

For Daz Studio G8M, what is the correct order to add the specific morph to fit the orc morph, otherwise the head disorts the helmt too much.

Alternatives - maybe it does not matter, but maybe it does.

- Do I load the helmet, use transfer utility to G8M, and then save as a support asset.  And only then replace the Orc morph with my own morph for the helmet?

- Do I load the helmet, use the transfer utility, replace the orc moph, and THEN save as a support asset?

Will the order affect what gets collected when I package the ZIP file, or will everything be saved in the same data file either way?

 

EDIT

Reason I ask is because it is easier/safer for me to save the unmorphed figure as a support asset, reload, and then morph using the Daz/Hexagon bridge or other similar tehnique.  But, I'm afraid the morph dsf files won't be saved in the same data folders if I quit and then load separately.  I had trouble with the location of some files when I recently tried to share a freebie for G8M.

Helmet before orc morph.JPG
649 x 722 - 78K
Helmt Orc Head after morph.JPG
788 x 755 - 100K
Saurman Orc test render.jpg
800 x 800 - 35K
Post edited by Diomede on

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