Depth Shaders and Terradome 3
sandmanmax
Posts: 992
in The Commons
Of course, I had to try Marshian's new Depth Shaders with Terradome3. I'm always trying to make the B-zone fade away into the distance so this seemed like a perfect test case. But it seemed to wipe out the Terradome3 materials. Granted, this was quick & dirty test so I may have done something dumb which killed TD3 or maybe they really are incompatible. Has anybody else had any luck with them together? I've got another perfect test case, if I can just remember what I was working on and where I saved it....

Comments
Terradome3 uses a unique shader. Applying another shader to it will overwrite that.
Thanks Oso. I figured that's what was going it. I vaguely remember them saying it had been completely re-DAZ-Iray-ified when they converted it from Poser. (Besides giving us a HUGE landscape.)