Hiding lights in Iray?
Riggswolfe
Posts: 914
in The Commons
So, the following scenario happens to me a lot:
I set up a scene. Get the characters posed, apply lighting and it looks wonderful but then I notice:
I have to change light angles because mesh lights are visible in the render. Or they're reflected in a characters eyes, or in a window/mirror etc.
Is there a good way to make these lights "invisible" but still emit light?

Comments
You could start trying with setting the opacity on the mesh light material to a really low number (like 0.00001). It may not solve all problems, but you'll propably get a long way.....
I'll give that a try. I like to use the boss pro set as it seems to give interesting light setups but the mesh boxes are far too easy to see from many angles, especially as I do widescreen renders.