subdivide a face into more than quads (4)

myotherworldmyotherworld Posts: 579
edited December 2013 in Hexagon Discussion

ok I starting out with Hex, so if it simple feel free to LOL

is there a way to subdivide a face in to more than quads?

say into 16x8 or any figure.

thanks ahead of time

Post edited by myotherworld on

Comments

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    No, sub-division divides a single face into quads, sub-dividing it again repeats that and so on.

    You start with one face (polygon), one level of sub-division gives 4 faces, 2 levels gives 16 faces, 3 levels gives 64 faces etc etc. It doesn't take long for a mesh to become very polygon heavy when sub-dividing.

    What is it that you are trying to do?

  • cdordonicdordoni Posts: 583
    edited December 1969

    You can create a 2d plane with a custom subdivision for X and Y axes. Use the Grid primitive (in the 3D Primitives).

  • myotherworldmyotherworld Posts: 579
    edited December 1969

    thanks for posting, but as I said
    "I am looking to do more than just
    subdivide a face in to quads?"

    "say into 16x8 or any figure"

    I want to pick how many I divide it in to.
    say I want 6 3 above the other. or 10 5 above the other.
    or 9 3x3.
    doing it by quads is time consuming and overly messy

  • cdordonicdordoni Posts: 583
    edited December 1969

    You want to be able to pick a specific face and create a subdivision on it that you define by entering X and Y values.

    There is no easy way to do this in Hexagon that I am aware of. Perhaps Blender has a way to do this if you are not opposed to using another application. I know FormZ can do this and have used it for this function in the past.

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