render bar

Salve ragazzi avrei una domanda da fare...ma da cosa dipende il tempo di riempimento della barra in iray? mi spiego meglio...capita che in alcuni render inizi a riempirsi quasi da subito. . in altri dopo circa mezz'ora, una vera agonia. come devo fare per ottimizzare i tempi??

Comments

  • Matt_CastleMatt_Castle Posts: 3,010
    edited July 2019

    I apologise - I don't speak Italian, so I will have to respond in English.

    The time required to render is heavily dependent on the complexity of the scene. Scenes that have light paths that require lots of reflections or refractions will both take longer per iteration, and require more iterations to provide a comparable quality.

    The other thing that may affect it is whether or not the scene is using the CPU or the GPU to render. If a scene cannot fit into the available memory (VRAM) of a graphics card, that card cannot be used. If no graphics cards are available, the render will rely on the CPU, which is much slower.
    Heavy use of detailed geometry and large texture files can easily fill up a card's available memory; you may need to optimise the scene by reduce the mesh or texture resolutions you are using in order that it can fit onto your graphics card.

    Post edited by Matt_Castle on
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