MT5 in DS ???
desperado
Posts: 67
Can anyone point me toward a procedure to convert mt5 files to DS compatibility?
Post edited by Chohole on
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desperado
Posts: 67
Can anyone point me toward a procedure to convert mt5 files to DS compatibility?
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You wanna search for Poser to DUF .
That should bring you to a world of O..O
Also, there's a product on here that'll do it for you, depending that your goal originated in Poser with Victoria 4/Michal 4. https://www.daz3d.com/v4-skins-batch-converter-to-genesis-2-female-s . There is another for Michael 4 as well.
https://www.daz3d.com/v4-skins-auto-converter-for-genesis-2-female-s and there is a Michael 4 version.
Basically, to do this material to DUF(daz studio compatible) thing, all you need to do is load your item and material into Daz Studio and then File>Save As>Material Preset.
Keep in mind that shaders are not transferable from Poser to Daz Studio and vice versa, yet this is a good place to start your journey!
If you meant "transform the settings for poser material room into equivalent settings for one of DS render engines", then there's no universal procedure for that.
DS and Poser render engines and materials are very different, getting equivalent results in both products is usually possible but how to do it really depends on the results you want to achieve, there's no automatic conversion.
These products don't work with mt5, only with pz2.
There are free mt5/mc6 to pz2 convertors out there - found a reference to the one I have/use
https://www.daz3d.com/forums/discussion/comment/3910371/#Comment_3910371
Recent versions of DS will handle MC6 files - but they won't read the Shader Tree information, only the basic Poser 4-era settings.