Wet skin Geoshell for Daz Horse2 Question
beachlegs
Posts: 527
in The Commons
I would like my horse to look wet when in water can this be achived? I dont really know anything about doing it myself would love to know more about Geoshells is there a tutorial or anything out there to help me?

Comments
If you have a wet shader that isn't too UV specific (meaning a genesis 8 figure and the horse2 have very different UV mapping), then click the horse, and then goto CREATE - NEW GEOMETRY SHELL. Then select the geometry shell anhd apply the shader and see how it looks. Depending on the UVmapping, opacity, etc you might have to fiddle with it to get it working, but that is pretty much the basics.
Up the glossiness way up.
Or the MEC4D iRay Shaders vol 2 has a wet cloth shader that works by adding a wet layer in the surfaces where it asked with to replace the place holder texture image with the texture image used in the diffuse texture slot (seams like they should have managed to do that via script when the user clicked the preset, given the price of the product, but oh well).
Thank you Michael, I did try it this way but I did not have much luck I will keep playing with it thank you very much for your help.
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Don't forget that the hairs of the tail will sort of cling together, making the tail look much thinner when it is wet. It will also be heavier so more affected by gravity.
You will need mud too. I say this because any time my pale dapple grey mare, Princess, got into water she ALWAYS managed to find plenty of mud too. Even the cleanest of streams would suddenly become dispensers of dark, sticky mud the moment her hooves went in. She was such a beautiful girl, but boy did she attract dirt!
Thank you Elgyfu if I ever manage to work out the wet look for the horse I will keep it in mind about the tail a wonderful tip thank you :)
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