Thank you IH_Kang!!!

AllenArtAllenArt Posts: 7,175

For making clothing for the gents that don't look like the figure was poured into them. You don't know how much I despise skin tight clothes and how much I appreciated the fact that yours aren't skin tight....lol. ;)

Thank you!!!!!

Laurie

Comments

  • nicsttnicstt Posts: 11,715

    Yeh, they are going to get bought; decent creases in those trousers.

  • gitika1gitika1 Posts: 948

    Have you purchased and tried them?  Even when a promo looks ok, when I use the products the character ends up shrink wrapped

  • AllenArtAllenArt Posts: 7,175

    I got them, but haven't had time to try them yet. Only just saw them today.

    Laurie

  • Worlds_EdgeWorlds_Edge Posts: 2,153

    Ditto - a big thanks to the PA.  I'm getting them today.

  • AllenArtAllenArt Posts: 7,175
    gitika1 said:

    Have you purchased and tried them?  Even when a promo looks ok, when I use the products the character ends up shrink wrapped

    That might happen with characters like The Brute or Vladamir, but you can still make sure they don't shrink too much with the dforce parameters.

    Laurie

  • FSMCDesignsFSMCDesigns Posts: 12,848
    edited May 2019

    I think it's a great outfit and I rarely buy mens stuff. My custom goto figures are very muscular/fit/sinewy, so I understand the cling wrap comments, but I feel this outfits fits nicely.  I do think the crotch hangs a bit lower than I would like, but probably my own personal preference since this is something I wear in real life and hate a low crotch, LOL

     

    mensoutfit.jpg
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    Post edited by FSMCDesigns on
  • Kudos!!!!

  • AllenArtAllenArt Posts: 7,175

    I think it's a great outfit and I rarely buy mens stuff. My custom goto figures are very muscular/fit/sinewy, so I understand the cling wrap comments, but I feel this outfits fits nicely.  I do think the crotch hangs a bit lower than I would like, but probably my own personal preference since this is something I wear in real life and hate a low crotch, LOL

     

    even I thought the crotch hung a little low too, but I wonder if you could keep it from going so low with a little bit of the weight map brush? Hmmm...will have to try that ;). Of course, if I use a bulge morph it might help a little. Maybe. LOL

    Laurie

  • Serene NightSerene Night Posts: 17,704

    I buy most of Kang's work but have mixed feelings about it and dforce ready clothing in general.

    I think if you use a slim out of the box character, you will have very little issue wtih dforce ready outfits.

    Once you start adding fitness though, you get a ton of pokethrough. The conforming cloth aspect of these outfits is fairly weak, and when I loaded it on a buff character there were tons of pokethorugh holes. The only adjustment is 'adjust all' which makes it bigger. Okay, but what I really want it to do is fit properly, not just make it larger... Which can pose its own set of problems. however, the outfits and dforce-ready outfits don't seem to fit as well on non-box characters especially ones with muscularity. 

    I think- and this is my opinion- that I prefer conforming cloth for things which aren't going to move that much, and dforce for details like ties. 

    It is nice that Kang makes men's outfits... But I want them to fit properly.

     

  • SummerhorseSummerhorse Posts: 684

    I think it's a great outfit and I rarely buy mens stuff. My custom goto figures are very muscular/fit/sinewy, so I understand the cling wrap comments, but I feel this outfits fits nicely.  I do think the crotch hangs a bit lower than I would like, but probably my own personal preference since this is something I wear in real life and hate a low crotch, LOL

     

    Looks fantastic!

  • Nice Outfit. Can we please have an updated/new Doctor's Coat and Suit for Genesis 8 Male?

  • BlueIreneBlueIrene Posts: 1,318
    edited May 2019

    I actually thought that it was the waist that seemed really high, but I can see it's the crotch now that it's been mentioned. It still looks a gazillion times better than any alternatives I've seen, though. I particularly like the shirt collar.

    Post edited by BlueIrene on
  • xyer0xyer0 Posts: 6,384

    I think it's a great outfit and I rarely buy mens stuff. My custom goto figures are very muscular/fit/sinewy, so I understand the cling wrap comments, but I feel this outfits fits nicely.  I do think the crotch hangs a bit lower than I would like, but probably my own personal preference since this is something I wear in real life and hate a low crotch, LOL

     

    Thanks for the render. I agree wholeheartedly about the crotch. I wonder if Fit Control can help with that? Are the torso, sleeves, & cuffs separate surfaces so I can wear a jacket? Usually not with IHKang, but one can hope.

    Nice Outfit. Can we please have an updated/new Doctor's Coat and Suit for Genesis 8 Male?

    Yes! Because the Genesis 2 version does not autofit very well.

    Now, what I need is a dual geometry Italian business suit jacket (one open, one closed) with POINTED shoulders (or a morph for it) like you gave us in the Genesis Casual version formerly sold at Renderosity. Those U.S. style sack suits are not flattering on my men (because they don't need to hide feminized paunch like politicians do).

  • xyer0xyer0 Posts: 6,384

    I buy most of Kang's work but have mixed feelings about it and dforce ready clothing in general.

    I think- and this is my opinion- that I prefer conforming cloth for things which aren't going to move that much, and dforce for details like ties. 

    It is nice that Kang makes men's outfits... But I want them to fit properly.

     

    ECHO

  • FSMCDesignsFSMCDesigns Posts: 12,848
    xyer0 said:

    Thanks for the render. I agree wholeheartedly about the crotch. I wonder if Fit Control can help with that? Are the torso, sleeves, & cuffs separate surfaces so I can wear a jacket? Usually not with IHKang, but one can hope.

    Nope, all one single material zone, but shouldn't be to hard to make one with the geometry editor.

     

    I buy most of Kang's work but have mixed feelings about it and dforce ready clothing in general.

    I think if you use a slim out of the box character, you will have very little issue wtih dforce ready outfits.

    Once you start adding fitness though, you get a ton of pokethrough. The conforming cloth aspect of these outfits is fairly weak, and when I loaded it on a buff character there were tons of pokethorugh holes. The only adjustment is 'adjust all' which makes it bigger. Okay, but what I really want it to do is fit properly, not just make it larger... Which can pose its own set of problems. however, the outfits and dforce-ready outfits don't seem to fit as well on non-box characters especially ones with muscularity. 

    I think- and this is my opinion- that I prefer conforming cloth for things which aren't going to move that much, and dforce for details like ties. 

    It is nice that Kang makes men's outfits... But I want them to fit properly.

     

    I know you had issues in another post about this. The figure I used in this image is far from default and fairly muscular (see attached image) and I had no pokehtur at all (none of the clothing items have smoothing enabled either)

    muscles.jpg
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  • AllenArtAllenArt Posts: 7,175
    edited May 2019

    Here is Vladamir with the outfit on. I think it looks sufficiently loose and not tight and he's kind of a big guy ;) And no poke either.

    Laurie

    Vlad-pants-suit.jpg
    625 x 800 - 105K
    Post edited by AllenArt on
  • 3Ddreamer3Ddreamer Posts: 1,349

    Dr Sanjay is in his office ;-)

    Converted with RSSY Converter and no adjustments by me to fix poke through or anything. Better than autofit.

    Dr Sanjay.png
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  • Serene NightSerene Night Posts: 17,704
    edited May 2019
    xyer0 said:

    Thanks for the render. I agree wholeheartedly about the crotch. I wonder if Fit Control can help with that? Are the torso, sleeves, & cuffs separate surfaces so I can wear a jacket? Usually not with IHKang, but one can hope.

    Nope, all one single material zone, but shouldn't be to hard to make one with the geometry editor.

     

    I buy most of Kang's work but have mixed feelings about it and dforce ready clothing in general.

    I think if you use a slim out of the box character, you will have very little issue wtih dforce ready outfits.

    Once you start adding fitness though, you get a ton of pokethrough. The conforming cloth aspect of these outfits is fairly weak, and when I loaded it on a buff character there were tons of pokethorugh holes. The only adjustment is 'adjust all' which makes it bigger. Okay, but what I really want it to do is fit properly, not just make it larger... Which can pose its own set of problems. however, the outfits and dforce-ready outfits don't seem to fit as well on non-box characters especially ones with muscularity. 

    I think- and this is my opinion- that I prefer conforming cloth for things which aren't going to move that much, and dforce for details like ties. 

    It is nice that Kang makes men's outfits... But I want them to fit properly.

     

    I know you had issues in another post about this. The figure I used in this image is far from default and fairly muscular (see attached image) and I had no pokehtur at all (none of the clothing items have smoothing enabled either)

    Thanks! I think that I figured it out. I have a morph set called "Raw Massive Morphs."  The definition one seems to cause pokethrough for me. 

    It is still oddly clingy at the elbow and abs for real clothing, but looks much better.

     

    2.jpg
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    Post edited by Serene Night on
  • WonderlandWonderland Posts: 7,137

    Poke through is very easy to fix in Photoshop and if you don’t have it, you can get the free app Snapseed on your iPad or phone and it has a healing brush. Takes one second! 

  • FSMCDesignsFSMCDesigns Posts: 12,848

    Looks good Serene! yes

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