How can I UVmap a cake?

How can I UV Map a cake?  I found a cake model online and tried to import it into DS but the uv mapping is messed up. I want to remap it so I can use it in DS or Poser (or Carara maybe?)

Maybe I can find a tutorial on YouTube after I find my missing tv remote again.  until then how do I uv map a cake?

Comments

  • Wendy_CarraraWendy_Carrara Posts: 20,180

    Many ways

    depends on the cake ....

  • RakudaRakuda Posts: 524

    What does the cake look like? screenshot?

  • Miss Bad WolfMiss Bad Wolf Posts: 20,665
    Rakuda said:

    What does the cake look like? screenshot?

    Oh I thought I post them earlier.  I will try to post them later today.

  • Richard HaseltineRichard Haseltine Posts: 52,173

    Probably a cylindrical projection along the y axis, unless it'ss oemthing like a Battenburg which would want cubic. But you are going to find the seams a pain whatever.

  • Miss Bad WolfMiss Bad Wolf Posts: 20,665

    I just got hexagon open and looked at the time.  I start work in 7 to 8 minutes.

  • AscaniaAscania Posts: 625

    The same way you UVmap any other object. There is nothing in any way special about a cake.

  • Miss Bad WolfMiss Bad Wolf Posts: 20,665

    I just got hexagon open and looked at the time.  I start work in 7 to 8 minutes.

    This is the cake.

    birthdaycake.png
    652 x 497 - 253K
  • AscaniaAscania Posts: 625

    I just got hexagon open and looked at the time.  I start work in 7 to 8 minutes.

    This is the cake.

    So it's basically a cylinder.

  • RakudaRakuda Posts: 524
    edited June 12

    It depends on what kind of geometry you have in the cake; if it is a round cylinder with radiating geometry,

    or non-uniform or decimated geometry? If it is non-uniform when you unfold it, you may have to work your

    way around the model definining some seams and dividing off areas of your model to be flat so that when

    you export the image map, you can open it in Photoshop or another program and paint on it. Unfortunately,

    Hexagon only exports low resolution maps, so you may have to upscale it.  before painting color on it,

    or use another program like  uvmapper to export a higher resolution image map to work on.

     

    Hexagon Exported Map

    Uvmapper(free) Exported Map (which you can customize size of export). This one is only 1200 x1200px

    There are also many tutorials out there on how to paint on a 3d object in Photoshop:

     

     

    cakes_UV.jpg
    1112 x 537 - 270K
    uvmapper_map.jpg
    1200 x 1200 - 465K
    hexmap.jpg
    345 x 345 - 73K
    Post edited by Rakuda on
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