Serious Eye Issues
IceDragonArt
Posts: 12,894
All of my Genesis 8 characters are now rendering with the hollow eyes when I have draw dome off. I always render without a background so this is a serious issue for me. Just started yesterday. nothing has changed on my system, no updates, haven't loaded anything new, haven't changed any of my settings. Having to render with the background on is going to cost me serious time in post work. I now it has something to do with mono sss setting maybe? Anyone have a fix for this, preferably one that will stick without my having to change things every time I render. Also, this is happening on both my pc and my laptop, which are completely different systems
Post edited by IceDragonArt on

Comments
This is something that happens with Chromatic SSS on. It can be very finicky. https://www.sharecg.com/v/91605/browse/7/Material-and-Shader/Chromatic-SSS-Eye-Fix should fix it. If not, render background on with an alpha canvas.
Thank you! Not sure why it would all of a sudden happen with all of my characters even though I've made no changes but I will definitely do this!
Weird, I thought it was only me. For me it seems related to the Maxx HD character materials for the eyes. They only started messing up in the last 2 or 3 days. I had to do something drastic like replace those materials with the materials for Lucas 8 eyes and than manually set the diffuse & translucent eye textures back to the Maxx HD eye textures.
I'd like to hear of a fix that works. I've not done any sort of DAZ Studio upgrade but am using the same beta 4.11.0.x that I've been using for months.
Sorry I just saw this. Some of DarwinsMishaps characters come with a one click fix for this. So I put it in my eyes category in my library so I can find it quickly and just click on it when it happens and that seems to fix the issue nicely.