V - Devil May Cry 5 W.I.P

InTheFleshInTheFlesh Posts: 97
edited April 4 in Art Studio

Hi All,

I've spent the last couple of weekends working on recreating V from Devil May Cry in Daz.

Sculpted in Mudbox, used XNA model for reference. Custom sculpted high detail displacement and normal maps. 

Here's a couple of test renders, still more work to go!

V_DMC5_1.png
1242 x 1200 - 2M
V_DMC5_2.png
1242 x 1200 - 2M
Post edited by InTheFlesh on

Comments

  • ToyenToyen Posts: 1,638

    Great work! Love this! ♥

  • zombietaggerungzombietaggerung Posts: 1,701

    That's pretty spot on. Well done.

  • akmerlowakmerlow Posts: 358

    Looks amazing! Please show more of progress.

  • InTheFleshInTheFlesh Posts: 97
    edited April 20

    Almost final. Still need to create some additional maps for the mouth. Likely skipping anatomy maps for this character. Planning to release the morph for sale soon.

    V_DMC5_April_1.png
    800 x 800 - 717K
    V_DMC5_April_2.png
    800 x 800 - 329K
    V_DMC5_April_3.png
    800 x 800 - 750K
    Post edited by InTheFlesh on
  • InTheFleshInTheFlesh Posts: 97
    edited April 20

    Remodeled the game characters clothing and repropjected the textures for this test render

    V_DMC5_April_4.png
    800 x 800 - 368K
    Post edited by InTheFlesh on
  • ToyenToyen Posts: 1,638

    Very well done! :)

  • InTheFleshInTheFlesh Posts: 97

    Thank you! It's been a fun project smiley

  • InTheFleshInTheFlesh Posts: 97

    I've released the final character morph and textures over on my gumroad, along with a free hair prop:

    https://gumroad.com/intheflesh 

    Hair_1.png
    800 x 800 - 668K
    Hair_2.png
    800 x 800 - 759K
    Hair_3.png
    800 x 800 - 824K
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