Help moving Fluidos on the X, Y, and Z axes
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Posts: 975
in The Commons
Good day,
I recently purchased fluidos and am in the learning curve. I can successfully make it flow and add shaders [ though I have not played with forces yet]. It seems like a wonderful product and I have lots of ideas on how to use it. But I have not been able to successfully move it from the starting point to fit it into the part of the scene where I want it to go. It seems like the various parts (source, sink, and especially the mesher) move in wierd ways or do not do anything at all after moving. I am guessing it is something very simple I am over-looking. Can anyone help me? Thanks.

Comments
Hi!
If you can move the Fluidos Domain and don't want to move anything else, unparent all the children from the Domain and then move it wherever you want. Next, reparent all you need in the domain.
But if you move the Domain, you should move the Meshers to the same position and rotation (you could simply copy the Domain Properties to the Meshers).
Thank you very much for the prompt response. I will try that ( with the expectation it will work ! ) This product looks like it will help quite a few of my projects ... and probably just be fun to play with as well.
You're welcome!
It worked ... I had been moving the mesher to the area near the domain rather than matching it. That made all the difference. Here is my first serious practice piece. The animation can be viewed at:
Good!
You can put a sink in the botton wall of the domain to remove the surplus fire.