Object saving with mesh smoothing
FSMCDesigns
Posts: 12,843
I have a object that has molded to the shape of the figure due to the mesh smoothing and collision and i want to save or export it in that shape, what option do I use?

Comments
My suggestion is:
Zero the underlying figure pose. Leave smoothing and collision on. Make the underlying figure invisible, but leave it in the scene. Then file--export obj as normal. Start Morph Loader Pro. Use Choose File to navigate to the exported obj and load it as a morph. Now you can dial it in to use any time.