Carrara - For Aspiring 3D Artists and Animators!

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Comments

  • DustRiderDustRider Posts: 2,888

    Carrara is great for the price. IMHO the Octane plugin for Carrara is much better than the DS plugin (better integration and shader conversion). Many of the Carrara renders in my Carrara Gallery were done with Octane, The images below are fairly old now, but were done with Carrara's render engine (please zoom to full resolution to see the details).

     

  • mazinkaiserzeromazinkaiserzero Posts: 214
    edited December 2019

    Well, precisely, your character renders are among the ones I did like. I knew the girl in the bottle was done with Carrara's engine but it's good to also know about those other two, thanks :)

    And well, sure, I'd love using Octane in Carrara, but it's waaay too expensive for me right now, especially considering I have it and Iray for free in DS.

    Post edited by mazinkaiserzero on
  • DustRiderDustRider Posts: 2,888

    Yeah, Octane is pretty expensive, though subscription is much better price wise. Hopefully Carrara ends up being on the free tier, But since DAZ is still "selling" it, I doubt it will qualify.

    If your interested, these renders were also done with Carrara's render engine:

    I'm not bad, I'm just shaped that way.
    The Sorceress
    The Captive
    The Plan

  • you cannot really use the soft body with animated characters but Sparrowhawk has modifier to add bounce to fleshy bits

    sadly bullet softbody ignores animated rigged figures, rigid physics acts as expected

  • DustRider said:

    Yeah, Octane is pretty expensive, though subscription is much better price wise. Hopefully Carrara ends up being on the free tier, But since DAZ is still "selling" it, I doubt it will qualify.

    If your interested, these renders were also done with Carrara's render engine:

    I'm not bad, I'm just shaped that way.
    The Sorceress
    The Captive
    The Plan

    Well, if you plan to use it for several years I imagine it's actually cheaper to get the permanent license, but yeah, renting it's quite easy on the wallet in the short term. And who knows, one may find another better render engine before you actually get your money's worth for the permanent license. Now that you mentioned it and I looked at the price, it has a black friday sale, so I'm considering it...

    Anyway, looking at those renders I think I pinpointed what I don't like about non-PBR renders. It's in Jessica Rabbit's render. It's that very saturated look that along the usual soft shading I see is very common in Carrara and 3delight renders, gives a very plastic, fake look. I've noticed a lot of people get that look. Now, I find it more forgiving in that render because it's Jessica Rabbit, but it also has this lack of shadows like the character doesn't really belong there and was slapped over the scene in photoshop. In the other renders, the look is great. Sure, it's not PBR, but you can see the characters' colors are softer and go perfectly with the scenes and lighting, and also, way better shadows that also help selling really well they are part of the scene. Basically, you could guess looking at those that they are maybe from a game? But a very good looking game.

    Thanks for sharing.

    Also, really, thanks everyone for the feedback smiley

  • DustRider said:

    Yeah, Octane is pretty expensive, though subscription is much better price wise. Hopefully Carrara ends up being on the free tier, But since DAZ is still "selling" it, I doubt it will qualify.

    If your interested, these renders were also done with Carrara's render engine:

    I'm not bad, I'm just shaped that way.
    The Sorceress
    The Captive
    The Plan

    Well, if you plan to use it for several years I imagine it's actually cheaper to get the permanent license, but yeah, renting it's quite easy on the wallet in the short term. And who knows, one may find another better render engine before you actually get your money's worth for the permanent license. Now that you mentioned it and I looked at the price, it has a black friday sale, so I'm considering it...

    Anyway, looking at those renders I think I pinpointed what I don't like about non-PBR renders. It's in Jessica Rabbit's render. It's that very saturated look that along the usual soft shading I see is very common in Carrara and 3delight renders, gives a very plastic, fake look. I've noticed a lot of people get that look. Now, I find it more forgiving in that render because it's Jessica Rabbit, but it also has this lack of shadows like the character doesn't really belong there and was slapped over the scene in photoshop. In the other renders, the look is great. Sure, it's not PBR, but you can see the characters' colors are softer and go perfectly with the scenes and lighting, and also, way better shadows that also help selling really well they are part of the scene. Basically, you could guess looking at those that they are maybe from a game? But a very good looking game.

    Thanks for sharing.

    Also, really, thanks everyone for the feedback smiley

    some people do not remember to reduce the highlight from Poser materials so it looks plastic

  • you cannot really use the soft body with animated characters but Sparrowhawk has modifier to add bounce to fleshy bits

    sadly bullet softbody ignores animated rigged figures, rigid physics acts as expected

    Yep, Sparrowhawk's was the one I read about smiley

     

    some people do not remember to reduce the highlight from Poser materials so it looks plastic

    Well, even so, I'd say when rendering it should be quite obvious and since the whole point of Carrara's rendering is that is waaay faster, you don't even get the "yeah... not rendering that again... I'll improve next time" excuse xD

  • MistaraMistara Posts: 38,675
    edited December 2019

    couple my latest characrer renders in carrara native render engine

    Zelara 8

     

    the new Janna figure,  a mini animation at the end

    image

    render threads

    Post Your Renders - Introduce the World to Carrara!!!

     

    Carrara particle emitters

     

    bullet physics and softbody

    softbody

     

    hair physics

    Post edited by Mistara on
  • Yeah, those physics do look great. And at least from what I have seen around, nobody seems to complain about the stability. Because, sure, dForce is nice, but mesh explosion is not so much fun. Really itching to get into Carrara, but it'll have to wait until I finish updating my library in my external disk so I can mess with Carrara on my laptop while my PC does some rendering in Daz. I did fiddle with it a bit yesterday but already the navigation was not particularly intuitive, at least not for me, being used to Daz and Blender. Not saying it as a negative point, just that I'll really need to set some time apart to learn properly :)

  • MistaraMistara Posts: 38,675

    dont forget howie's lovely snow scene smiley​,  is in a separate d/l  https://www.daz3d.com/downloader/customer/files/#prod_8444

  • Oh yeah, saw it in the IM while installing Carrara and the stuff that comes with it, looks pretty nice and appropriate for these upcoming holidays, maybe I'll get to render something decent with it this month... who knows xD

    Thanks! smiley

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