SciFi Tank - Bambi on ice?

HaruchaiHaruchai Posts: 2,040
edited February 2019 in The Commons

https://www.daz3d.com/sci-fi-tank_Mely3D

How does this move I wonder? All the promos show the arms pointing away at 45 degree angles from straight ahead. One of the morphs is Roll Wheels so it moves. I'm guessing one of the arm morphs does the job but from what I can surmise it looks like that would bring the arms in close together and the centre of gravity would be very high and it would topple over.

As it stands you are going to end up with this

Bambi.png
600 x 406 - 278K
Post edited by Haruchai on

Comments

  • dragotxdragotx Posts: 1,149
    edited February 2019

    I'm not at home at the moment so I can't play with it to see, but from looking at the design the legs should rotate at the main body.  So when it wants to roll it'll just line the legs up whichever direction it wants to go and roll out.  At least that's how I'd articulate that particular design if I was making it.

    Post edited by dragotx on
  • HaruchaiHaruchai Posts: 2,040
    edited February 2019
    dragotx said:

    I'm not at home at the moment so I can't play with it to see, but from looking at the design the legs should rotate at the main body.  So when it wants to roll it'll just line the legs up whichever direction it wants to go and roll out.  At least that's how I'd articulate that particular design if I was making it.

    But do they rotate within the large round coupling or does that coupling rotate in what appears to be a track on the main body? If the fomer it might work it but if the latter it would surely fall over.

    Post edited by Haruchai on
  • dragotxdragotx Posts: 1,149

    I would expect them to rotate where they attach to the big round hip thing and for the hips to rotate around the main body.  I wouldn't want to fire that big cannon off bearing with the legs parallel for driving, but once it stops and moves the legs back out to the stanind configuration it should be stable.  I still haven't been able to play with it yet though, so it's still all speculation

  • kyoto kidkyoto kid Posts: 42,302

    ...looks pretty easy to cripple with the right shot, unless those legs are made of unobtanium or something. 

    Viewed the details on the product page and apparently there are several leg movement parameters so I imagine they could be lined up properly for forward/backwards or side to side motion. I'd also imagine the 45° setup is for stability when firing. 

  • dragotxdragotx Posts: 1,149
    edited February 2019
    kyoto kid said:

    ...looks pretty easy to cripple with the right shot, unless those legs are made of unobtanium or something. 

    Viewed the details on the product page and apparently there are several leg movement parameters so I imagine they could be lined up properly for forward/backwards or side to side motion. I'd also imagine the 45° setup is for stability when firing. 

    Heh, I was trying to ignore the part about how easy they are to cripple.  When something is that far into "totally implausible sci-fi goofy" I try and just worry about "is it cool and at least partly plausible".  In a real world situation, this tank would really only be good for urban pacification when the enemy doesn't have heavy weapons like RPGs and tanks.

     

      I just loaded it up and did a quick pass with the movement morphs, and I have to say, they are nice!  The leg doesn't rotate where it attaches to the round hip thingy, but the round hip thingy rotates both horizontally and vertically where they attach, the legs themselves have plenty of movement, the feet rotate, AND the feet have plates that rotate down to serve as anchors/shields for the tires.  That was a nice little touch I wasn't expecting.  Overall, so far I am VERY happy with this little city tank.

    Post edited by dragotx on
  • GreymomGreymom Posts: 1,147

    Definately want this.    "Legged" or "Walking" tanks (both manually piloted and AI/robotic) are a staple of manga and anime, pretty much started by Shirow Masamune in the Ghost in the Shell francise, as well as Appleseed.  The best know are probably the Tachicoma from Ghost in the Shell: Stand Alone Complex. 

    Wonder what kind of gun it is supposed to be (whatever kind you want, I guess).  Recoil may not be a problem.

     Great for those future street scenes.

  • HaruchaiHaruchai Posts: 2,040
    dragotx said:
    kyoto kid said:

    ...looks pretty easy to cripple with the right shot, unless those legs are made of unobtanium or something. 

    Viewed the details on the product page and apparently there are several leg movement parameters so I imagine they could be lined up properly for forward/backwards or side to side motion. I'd also imagine the 45° setup is for stability when firing. 

    Heh, I was trying to ignore the part about how easy they are to cripple.  When something is that far into "totally implausible sci-fi goofy" I try and just worry about "is it cool and at least partly plausible".  In a real world situation, this tank would really only be good for urban pacification when the enemy doesn't have heavy weapons like RPGs and tanks.

     

      I just loaded it up and did a quick pass with the movement morphs, and I have to say, they are nice!  The leg doesn't rotate where it attaches to the round hip thingy, but the round hip thingy rotates both horizontally and vertically where they attach, the legs themselves have plenty of movement, the feet rotate, AND the feet have plates that rotate down to serve as anchors/shields for the tires.  That was a nice little touch I wasn't expecting.  Overall, so far I am VERY happy with this little city tank.

    Could you do a quick render of how it looks in a 'driving straight forward' configuration? I really like this but my limited budget this month has me cautious.

  • kyoto kidkyoto kid Posts: 42,302
    edited February 2019
    dragotx said:
    kyoto kid said:

    ...looks pretty easy to cripple with the right shot, unless those legs are made of unobtanium or something. 

    Viewed the details on the product page and apparently there are several leg movement parameters so I imagine they could be lined up properly for forward/backwards or side to side motion. I'd also imagine the 45° setup is for stability when firing. 

    Heh, I was trying to ignore the part about how easy they are to cripple.  When something is that far into "totally implausible sci-fi goofy" I try and just worry about "is it cool and at least partly plausible".  In a real world situation, this tank would really only be good for urban pacification when the enemy doesn't have heavy weapons like RPGs and tanks.

     

      I just loaded it up and did a quick pass with the movement morphs, and I have to say, they are nice!  The leg doesn't rotate where it attaches to the round hip thingy, but the round hip thingy rotates both horizontally and vertically where they attach, the legs themselves have plenty of movement, the feet rotate, AND the feet have plates that rotate down to serve as anchors/shields for the tires.  That was a nice little touch I wasn't expecting.  Overall, so far I am VERY happy with this little city tank.

    ...yeah I could see something like that for urban situations where its agility. would be a major advantage. In the Cyber future RPG i am involved with, there is a heavy armorued and armed drone called the Steel Lynx that has a similar configuration and is prized for it's agility and speed.

    Post edited by kyoto kid on
  • dragotxdragotx Posts: 1,149
    edited February 2019
    Haruchai said:
    dragotx said:
    kyoto kid said:

    ...looks pretty easy to cripple with the right shot, unless those legs are made of unobtanium or something. 

    Viewed the details on the product page and apparently there are several leg movement parameters so I imagine they could be lined up properly for forward/backwards or side to side motion. I'd also imagine the 45° setup is for stability when firing. 

    Heh, I was trying to ignore the part about how easy they are to cripple.  When something is that far into "totally implausible sci-fi goofy" I try and just worry about "is it cool and at least partly plausible".  In a real world situation, this tank would really only be good for urban pacification when the enemy doesn't have heavy weapons like RPGs and tanks.

     

      I just loaded it up and did a quick pass with the movement morphs, and I have to say, they are nice!  The leg doesn't rotate where it attaches to the round hip thingy, but the round hip thingy rotates both horizontally and vertically where they attach, the legs themselves have plenty of movement, the feet rotate, AND the feet have plates that rotate down to serve as anchors/shields for the tires.  That was a nice little touch I wasn't expecting.  Overall, so far I am VERY happy with this little city tank.

    Could you do a quick render of how it looks in a 'driving straight forward' configuration? I really like this but my limited budget this month has me cautious.

    I'll see what I can do right now, but I'll be working on it remotely and Studio really doesn't like the remote control app I use.  If I can't get it to pose I'll get it done when I get home tonight

     

    *** OK, the software gods smiled at me so I was able to get it posed.  The legs won't actually go parallel, but the feet rotate 360 degrees, so it can go into drive mode with the legs at any angle, which means stability is not going to be an issue. 

    Post edited by dragotx on
  • HaruchaiHaruchai Posts: 2,040
    dragotx said:
    Haruchai said:
    dragotx said:
    kyoto kid said:

    ...looks pretty easy to cripple with the right shot, unless those legs are made of unobtanium or something. 

    Viewed the details on the product page and apparently there are several leg movement parameters so I imagine they could be lined up properly for forward/backwards or side to side motion. I'd also imagine the 45° setup is for stability when firing. 

    Heh, I was trying to ignore the part about how easy they are to cripple.  When something is that far into "totally implausible sci-fi goofy" I try and just worry about "is it cool and at least partly plausible".  In a real world situation, this tank would really only be good for urban pacification when the enemy doesn't have heavy weapons like RPGs and tanks.

     

      I just loaded it up and did a quick pass with the movement morphs, and I have to say, they are nice!  The leg doesn't rotate where it attaches to the round hip thingy, but the round hip thingy rotates both horizontally and vertically where they attach, the legs themselves have plenty of movement, the feet rotate, AND the feet have plates that rotate down to serve as anchors/shields for the tires.  That was a nice little touch I wasn't expecting.  Overall, so far I am VERY happy with this little city tank.

    Could you do a quick render of how it looks in a 'driving straight forward' configuration? I really like this but my limited budget this month has me cautious.

    I'll see what I can do right now, but I'll be working on it remotely and Studio really doesn't like the remote control app I use.  If I can't get it to pose I'll get it done when I get home tonight

     

    *** OK, the software gods smiled at me so I was able to get it posed.  The legs won't actually go parallel, but the feet rotate 360 degrees, so it can go into drive mode with the legs at any angle, which means stability is not going to be an issue. 

    Thank you :) Really appreciate you doing that, looks great.

  • dragotxdragotx Posts: 1,149
    Haruchai said:
    dragotx said:
    Haruchai said:
    dragotx said:
    kyoto kid said:

    ...looks pretty easy to cripple with the right shot, unless those legs are made of unobtanium or something. 

    Viewed the details on the product page and apparently there are several leg movement parameters so I imagine they could be lined up properly for forward/backwards or side to side motion. I'd also imagine the 45° setup is for stability when firing. 

    Heh, I was trying to ignore the part about how easy they are to cripple.  When something is that far into "totally implausible sci-fi goofy" I try and just worry about "is it cool and at least partly plausible".  In a real world situation, this tank would really only be good for urban pacification when the enemy doesn't have heavy weapons like RPGs and tanks.

     

      I just loaded it up and did a quick pass with the movement morphs, and I have to say, they are nice!  The leg doesn't rotate where it attaches to the round hip thingy, but the round hip thingy rotates both horizontally and vertically where they attach, the legs themselves have plenty of movement, the feet rotate, AND the feet have plates that rotate down to serve as anchors/shields for the tires.  That was a nice little touch I wasn't expecting.  Overall, so far I am VERY happy with this little city tank.

    Could you do a quick render of how it looks in a 'driving straight forward' configuration? I really like this but my limited budget this month has me cautious.

    I'll see what I can do right now, but I'll be working on it remotely and Studio really doesn't like the remote control app I use.  If I can't get it to pose I'll get it done when I get home tonight

     

    *** OK, the software gods smiled at me so I was able to get it posed.  The legs won't actually go parallel, but the feet rotate 360 degrees, so it can go into drive mode with the legs at any angle, which means stability is not going to be an issue. 

    Thank you :) Really appreciate you doing that, looks great.

    Happy to help.  I am working on a scene with this guy right now, but don't have it finished.  The legs really do pose well, with a good range of motion.  I was able to make him climb down from the debris of a ruined freeway with very minimal effort.  The rigging on this model is excellent.

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