Daz Studio Posing errors when reloading a scene part 2

Hi everybody!

As mentioned in a previous post, I'm suffering from severe Daz Studio hick-ups when reloading scenes to batch render them: I build a scene and pose fome G8 figures in it. When reloading, for some reason, the same figure always gets loaded in wrong: It's posed either higher up than it was saved, or lower down. If I correct the position by moving the figure up, because it was to low and then save the scene, the figure will be positioned too high when the scene gets reloaded, when I correct the position downwards, because it got loaded in too high, the figure will be positioned too low when the scene gets loaded in again... (Just so you know, my figure is not parented to anything...) Very frustrating... Also it's always rotated off axis somewhat. Yet I took notes of the exact X, Y and Z axis position of my figure as well as the rotation values on all axes when it was positioned correctly.( and locked all values). Upon reloading the scene the paramater tab claims my figure is still in the exact same position and rotated as it should, yet as mentioned before, it is not. It is off axis and either too high up or too low, everytime by about (relative to the figure size) 3 to 5 inches...It was also pointed out to me that this behaviour could be caused by morphs that are not saved as assets. Yet I have a total of 4 figures in this scene, of which two are identical, only different shaders applied. Of these two identical ones, one gives me this issue, the other one always loads in just fine... So how can I solve this? How can I track down which morphs (if any) are causing this and how do I save them out correctly so the don't mess up my scene?

Thansk a lot,

Me

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