Vase - Japanese style ...

patience55patience55 Posts: 7,006
edited December 1969 in Hexagon Discussion

It came across my path, an image for a vase that apparently is of Japanese styling. I'm not an expert in these matters ... but do recall that some lovely Japanese outfits were recently released and so thought people might be interested in a bonus.

Should be super easy to make [famous last words I know] .... so if anybody is in here ... here we go.

Open Hexagon ... find the Lines tab and make a U ... thicken it ... put 4 stick lines along the bottom for feet/legs ... thicken them. uvmap. Flatten uvmap. Make shading domains. Clear the materials mess. Export out. Close Hexagon. Open Hexagon, import in same .obj. Make sure that there's no extra default material. Export out very clean .obj file.
Open D/S, import in said vase, make prop.
Done.

That's the idea ... now will go and see how it works out.

Anybody dropping by ... feel free to chirp in and make one too.

And pictures! Everybody likes to see pictures.

Comments

  • patience55patience55 Posts: 7,006
    edited December 1969

    Not very busy in here tonight lol ... hope everybody's remembered to fill their food cupboards before hitting the sales!

    Some pictures ... if you start with a text letter, remember to 'ungroup' it first ... works better that way ;-)

    005.png
    797 x 522 - 167K
    004.png
    642 x 367 - 62K
    003.png
    713 x 533 - 203K
    002.png
    1073 x 679 - 302K
    001.png
    792 x 502 - 159K
  • patience55patience55 Posts: 7,006
    edited December 1969

    and some more images ...

    010.png
    859 x 629 - 116K
    009.png
    890 x 621 - 109K
    008.png
    753 x 471 - 78K
    007.png
    728 x 636 - 114K
    006.png
    944 x 515 - 133K
  • patience55patience55 Posts: 7,006
    edited December 1969

    And the last 2 for tonight.

    012.png
    1008 x 546 - 142K
    011.png
    762 x 596 - 132K
  • stem_athomestem_athome Posts: 516
    edited October 2013

    Anybody dropping by ... feel free to chirp in and make one too.

    I thought I would take the dust covers of Hexagon and have a quick play.

    I should of searched for an image to get scale better, but made a (not very good) guess instead lol.

    Decided to make from grid, add holes, bend, then add legs with sweep.

    04.jpg
    429 x 601 - 92K
    03.jpg
    440 x 425 - 63K
    02.jpg
    402 x 552 - 76K
    01.jpg
    768 x 588 - 92K
    Post edited by stem_athome on
  • m_m_italym_m_italy Posts: 386
    edited December 1969

    Anybody dropping by ... feel free to chirp in and make one too.

    I thought I would take the dust covers of Hexagon and have a quick play.

    I should of searched for an image to get scale better, but made a (not very good) guess instead lol.

    Decided to make from grid, add holes, bend, then add legs with sweep.

    Bravo!!

  • patience55patience55 Posts: 7,006
    edited December 1969

    Yes! That's really neat. :-)

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    Yes! That's really neat. :-)

    Anyway:
    thanks to you for the information (toutorial).
    I do not understand a pipe of English.......
    But thanks for the effort.
    Bye

  • patience55patience55 Posts: 7,006
    edited December 1969

    m_m_italy said:
    Yes! That's really neat. :-)

    Anyway:
    thanks to you for the information (toutorial).
    I do not understand a pipe of English.......
    But thanks for the effort.
    Bye

    You're welcome. Siete benvenuti.

    I can use http://www.worldlingo.com/en/products_services/worldlingo_translator.html from time to time if that helps.

    Posso usare http://www.worldlingo.com/en/products_services/worldlingo_translator.html di tanto in tanto se quel aiuta.

  • Carola OCarola O Posts: 3,823
    edited December 1969

    Right, I really really need to pick up hexagon... and than I be trying this vase for sure. It looks wonderful Patience :)

  • patience55patience55 Posts: 7,006
    edited December 1969

    Yes it is a decent modeling program ... doesn't do all things very efficiently shall we say ... uvmapping does take some patience ... many use UVMapper. [free or pro] It is very easy though to "just slap on" any uvmap ... D/S has lots of shaders now BUT everybody, you will get better results even with shaders if the uvmap is done properly.

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