The Road to Madirac it says 4.10 but how?

davesodaveso Posts: 7,838

https://www.daz3d.com/the-road-to-madirac


this is a Poser prodcut basically and for use with Terradome 2 ... the product list states it can be used with DS 4.10. 
How? 

Comments

  • ChoholeChohole Posts: 33,604

    We will query this for you

  • Charlie JudgeCharlie Judge Posts: 13,281

    There are props included which you could probably use in DS but I'm pretty sure the morphs for TD 2 will only work in Poser.

  • FSMCDesignsFSMCDesigns Posts: 12,844
    edited January 2019

    As Charlie pointed out, the morphs for TD2 won't work, but the rest work fine in DS, although the quality isn't that great for closeups without redoing the textures

     

    roadimage.jpg
    1463 x 849 - 1M
    Post edited by FSMCDesigns on
  • NorthOf45NorthOf45 Posts: 5,707
    edited January 2019

    The railroad section, the crossroads and power lines are all laid out perfectly flat on load, so any perfectly flat terrain will do, it doesn't have to be Terradome 2 (the morphs were made to match those in Terradome2, and would only be useable in Poser, anyway, since they are .pmd's and don't work in Studio). You could use Terradome 3 with an unmorphed A-Zone, and add the horizon with the B-Zone.

    Madirac_Terradome3_001.jpg
    800 x 450 - 133K
    Post edited by NorthOf45 on
  • ChoholeChohole Posts: 33,604
    edited January 2019
    daveso said:

    https://www.daz3d.com/the-road-to-madirac


    this is a Poser prodcut basically and for use with Terradome 2 ... the product list states it can be used with DS 4.10. 
    How? 

    Daz says that if you submit a ticket they will take a look at it for you.

    Post edited by Chohole on
  • davesodaveso Posts: 7,838
    Chohole said:
    daveso said:

    https://www.daz3d.com/the-road-to-madirac


    this is a Poser prodcut basically and for use with Terradome 2 ... the product list states it can be used with DS 4.10. 
    How? 

    Daz says that if you submit a ticket they will take a look at it for you.

    thanks .. i will do that. I found it in the directory where it was installed, but it loads really small. I think it needs scale increased by 10,000 or so. Also, the textures don;t load with the objects... 
    it is a decent set otherwise :)

  • davesodaveso Posts: 7,838
    NorthOf45 said:

    The railroad section, the crossroads and power lines are all laid out perfectly flat on load, so any perfectly flat terrain will do, it doesn't have to be Terradome 2 (the morphs were made to match those in Terradome2, and would only be useable in Poser, anyway, since they are .pmd's and don't work in Studio). You could use Terradome 3 with an unmorphed A-Zone, and add the horizon with the B-Zone.

     

    thanks..that looks really nice. I was just buying that motel set by Polish and thought..wow..the Road to Madirac would work with that ... 

  • NorthOf45NorthOf45 Posts: 5,707

    If you want something native and Iray, with many more options (but no power poles, broken or otherwise), there is the Roads 'n Rails add-on for Terradome3, and the Roving Poses to go with it, but neither are PC+.

  • davesodaveso Posts: 7,838
    NorthOf45 said:

    If you want something native and Iray, with many more options (but no power poles, broken or otherwise), there is the Roads 'n Rails add-on for Terradome3, and the Roving Poses to go with it, but neither are PC+.

    wow..thanks..yes, that one right into my wishlist... its very nice. 

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