Animate removes body morphs (Solved)
Hello,
I apologize if this is has already been covered, but I couldn't find it with a search. I have a Genesis character that I have applied morphs to, but when I send the character to animate2, it removes the morphs when it starts doing its animation. I apologize if this is a dumb question. I am pretty new to this. Thanks.
EDIT: I figured out that I could use Keymate to delete the extra value keyframes that Animate added to the character.
Post edited by Eskimo_43081 on
