fit old gen stuff or just buy new

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Comments

  • I have gotten decent results with a lot of older things by simply applying the Iray base if I like the original. Or picking out an appropriate Iray material, such as leather for men's dress shoes or metal for a warhammer. Then I change the diffuse color, or experiment with some of the other settings. I have always loved playing around with shaders & got pretty good with Carrara ones. (Even with newer clothing, I often as not change the color or even fabric) I really need to study up on Iray shaders so I know more about what I am doing.

  • PendraiaPendraia Posts: 3,609
    Canary3d said:

    I convert older stuff in a modeling app - if you are even a little bit comfortable pushing mesh around in a modeler it's not hard. If you want to try it: 

    1. For your first try, go with a simple clothing item like a tee shirt. 
    2. Export G8F as an obj, bring her into  your app, turn her bright pink or purple.
    3. Put the clothing item on V4, and pose her in the "A" pose so that she matches G8F as much as possible.
    4. Export the clothing item (keeping it in the A pose - just hide V4), import it to the modeling app on top of G8F, and turn it bright green. That way you can see any pokethrough.
    5. Smoosh the clothing item around until it fits tight, but without any pokethrough or "shrink wrapping" - that thing where it pulls in really tight under the boobs, which happens a lot with autofit.
    6. Export the clothing item
    7. Import it to Daz studio
    8. Run the transfer utility to set it up as a new wardrobe item
    9. Save it with the original artist's name

    ta-da!

    As an example, the middle girl in this pic is wearing Mada's pixiedust dress for V4, converted this way: 

    It's a lot more work that using autofit, but the results are much nicer if you take your time and fit it really well. To use the original materials, apply the iray uber shader on all the surfaces after loading the material. 

    I do a similar workflow...I find there is less distortion when you take the item directly into a modeller like zbrush. You can still send it back as a morph to the original outfit if you have weight mapped it. I did that with a lot of stuff for Dawn from V4 and also gen 3 characters. Save it with the morph dialed and it will automatically fit the next time you need it.

    I personally like mucking around with the older stuff and find it enjoyable most of the time.

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