Can this shader pack be converted to iray?
daveso
Posts: 7,802
in The Commons
https://www.daz3d.com/sparkly-car-paint
I like this a lot, but, it is not iray ... if you add the uber shader will it become iray or not?

Comments
IF it's procedural (and I don't know if it is or not), then that would be impossible.
Laurie
Well, I did a quick test. Here is the red sparkly car paint applied to the "hull" and then iRay uber shader was applied It is rendered in Iray with no other adjustments being made. It works but you may lose some of the "sparkly"; I'm not sure if you could restore that by playing around with the settings.
thanks for checking. It might be worth picking up anyway... pretty inexpensive, and then experiment a bit. it all contributes to my learning DS... a lot to learn.
There are a couple of other iray metal shaders that look pretty good without the sparkle, so I might go that route instead.
These look really interesting for car paint..
https://www.daz3d.com/creative-metal-iray-shaders
There are a few native Iray paint shaders that will give the desired effect, with fancy Iray tricks. Not all PC+ like this one, though.
Paint and Suede Shaders (PC+)
Paint! for DAZ Studio Iray
MMX Car Paint Shaders for Iray
Here's a test.
1st from the left is Sparkly Car Paint with Iray Uber Base.
2-3-4 are the 3 different styles from Paint! for DAZ Studio Iray
5 is DAZ own Car Paint - Large Flakes (just changed color from red to green)
I think 5 is closest to Sparkly Car Paint.
Don't see why not, the Iray material top coat is something called "Metallic Flakes", so it should be possible — note I didn't say "easy" — to reverse-engineer a similar effect once you open the Metallic Flakes parameters.
Yes, it's easy enough to make your own with the metallic flakes in the Iray shader, but if the OP is trying to directly transfer a 3Delight procedural to an Iray shader, it's not possible. The flakes would be lost if there's no direct Iray procedural node for them. In that case, the flakes would have to be added back in, in which case you may as well make your own or change one of an Iray shader like Taoz did above :).
Laurie
The product is just a bunch of color presets with a single noise map in a 3DL specular slot in the Surfaces. You'd convert to iRay & then use as stated above 'Metallic Flakes' to replicate the flakiness. As a not in the free DAZ UberIray presets are included a two or three sparkly type presets. I think of those modifying the 'Chameleon' car paint (sparkly green & purple) would be easiest.
yes..5 metal flake for sure