Lips, eyes, nose sudden all increased in size.

Hello, I did something most recently and only remembered that DAZ3D prompted me to automatically install Default Resources which was weird because I was simply reloading a scene and it never prompted me to do it before. I do not know if this was the reason why but now every single one of my characters including the scene I did not reload (i.e. every scene) the characters lips, nose, and eyes have all been enlarged and I do not know what I did to cause this to happen. Please help.

Comments

  • nonesuch00nonesuch00 Posts: 18,846

    That sounds like somehow you have overwritten the original presets for those characters so that they are using the 'Cartoonized' for G8F/G8M's morphs applied to them but that's very unlikely. I have only ever had to installed the 'Default Resources' when I have new or reinstalled DAZ Studio.

  • Are you sure it's not just the focal length of your camera? Not that i can think why that would be persistent across scenes, but if the value were suddenly lower it would tend to produce the effect you describe.

  • That sounds like somehow you have overwritten the original presets for those characters so that they are using the 'Cartoonized' for G8F/G8M's morphs applied to them but that's very unlikely. I have only ever had to installed the 'Default Resources' when I have new or reinstalled DAZ Studio.

    Are you sure it's not just the focal length of your camera? Not that i can think why that would be persistent across scenes, but if the value were suddenly lower it would tend to produce the effect you describe.

    This is basically what happened to all of my females. Males are unaffected. 

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  • nonesuch00nonesuch00 Posts: 18,846
    edited December 2018

    That sounds like somehow you have overwritten the original presets for those characters so that they are using the 'Cartoonized' for G8F/G8M's morphs applied to them but that's very unlikely. I have only ever had to installed the 'Default Resources' when I have new or reinstalled DAZ Studio.

    Are you sure it's not just the focal length of your camera? Not that i can think why that would be persistent across scenes, but if the value were suddenly lower it would tend to produce the effect you describe.

    This is basically what happened to all of my females. Males are unaffected. 

    Yeah, it looks like a 'Cartoonized for Genesis 8 Females' head morph or a similar product has been partially applied and saved over the old preset; replacing the old preset.

    Select the Model that has too big facial features & then in the Parameters tab select 'Currently Used' it will show you which morphs are applied.

    Post edited by nonesuch00 on
  • AnonTurtleAnonTurtle Posts: 31
    edited December 2018

    That sounds like somehow you have overwritten the original presets for those characters so that they are using the 'Cartoonized' for G8F/G8M's morphs applied to them but that's very unlikely. I have only ever had to installed the 'Default Resources' when I have new or reinstalled DAZ Studio.

    Are you sure it's not just the focal length of your camera? Not that i can think why that would be persistent across scenes, but if the value were suddenly lower it would tend to produce the effect you describe.

    This is basically what happened to all of my females. Males are unaffected. 

    Yeah, it looks like a 'Cartoonized for Genesis 8 Females' head morph or a similar product has been partially applied and saved over the old preset; replacing the old preset.

    Select the Model that has too big facial features & then in the Parameters tab select 'Currently Used' it will show you which morphs are applied.

    Okay so this is really weird. 1 of the character head (lets call it Head X) was at 100%. Though it did not show up in Parameters or Shaping's "Currently Used". Searching for it will display it at 100% for Head X. Though I have no idea why it applied to every female character across every scene. Additionally, I did NOT set any character to have that Head X @100%. It showed up under Shaping>Currently Used but not Parameters>Currently Used. And this was only after I did a Right Click on Parameter>Zero>Zero Figure Shape.

     

    Finally, when I create any new female character (lets call it Head Y), Head Y is set at 100% like normal but Head X is also set at 100%! The only way I can think of to aleviate this issue is to remove that character completely. So I don't have to redo every scene and every new female character by having to set Head X to 0%.

    Post edited by AnonTurtle on
  • That sounds like somehow you have overwritten the original presets for those characters so that they are using the 'Cartoonized' for G8F/G8M's morphs applied to them but that's very unlikely. I have only ever had to installed the 'Default Resources' when I have new or reinstalled DAZ Studio.

    Are you sure it's not just the focal length of your camera? Not that i can think why that would be persistent across scenes, but if the value were suddenly lower it would tend to produce the effect you describe.

    This is basically what happened to all of my females. Males are unaffected. 

    Yeah, it looks like a 'Cartoonized for Genesis 8 Females' head morph or a similar product has been partially applied and saved over the old preset; replacing the old preset.

    Select the Model that has too big facial features & then in the Parameters tab select 'Currently Used' it will show you which morphs are applied.

    Okay so this is really weird. 1 of the character head (lets call it Head X) was at 100%. Though it did not show up in Parameters or Shaping's "Currently Used". Searching for it will display it at 100% for Head X. Though I have no idea why it applied to every female character across every scene. Additionally, I did NOT set any character to have that Head X @100%. It showed up under Shaping>Currently Used but not Parameters>Currently Used. And this was only after I did a Right Click on Parameter>Zero>Zero Figure Shape.

     

    Finally, when I create any new female character (lets call it Head Y), Head Y is set at 100% like normal but Head X is also set at 100%! The only way I can think of to aleviate this issue is to remove that character completely. So I don't have to redo every scene and every new female character by having to set Head X to 0%.

    This is an occasional bug that happens with certain characters, try unistall and re-install, and also flag it as a bug om the appropriate forums. 

  • Has anyone solved this problem?

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