Loading a prop at it's saved location

edited December 2018 in The Commons

I know that normally when you load a Poser prop or figure, they load at 0,0,0 coordinates but I'd like to load the Poser prop or figure at the coordinates where it was saved.  Is theire a way to do this?

Post edited by cheznous2029_28ab1adedc on

Comments

  • In Poser? If it isn't parented to an item that is moved I would expect it to do that by default.

  • McGyverMcGyver Posts: 7,085
    edited December 2018

    The "origin point" of any model is where the model maker originally places and saves it in the modeling software... It can be anywhere... For example for me, if I make a box of cereal, I'd make it at table height, so the the coordinates would be X-0.00, Z-0.00 and Y- 0.013 (or whatever table height looks like, since I can't remember what 30 inches is in Poser )... But Poser/DAZ Studio scale is different than most modeling software, and most modeling software vary greatly in their native scales.

    Differences in various modeling software makes for wonky measurements when you import... This is more obvious though with freebies and "non-poserized" Obj models... 

    I'm assuming you mean where the artist who made the model placed that model's save point.

    Unless something has changed in DS, that should remain consistent... Differences in import scale may throw that off, or flipped axis coordinates too... 

    This sometimes happens with freebies where the person makes a model that is not at "world zero" origin point for whatever reason, and then they import it into Poser (or DAZ) without fiddling with scale. Or zeroing out coordinates.

    Also, sometimes the model might have belonged to some scene or bigger model so those coordinates made sense in that respect.

    If the load coordinates are off its probably because that is where the model was saved originally. 

     

    Are you using Poser or DAZ Studio?

    Post edited by McGyver on
  • edited December 2018

    No, when I load the prop on the parameters tab it says it is at X=-823.9866, Y= 0.962154, z= -633.1599 but it loaded at 0,0,0. I know this because if I load a Genesis figure, it shows 0,0,0 as it's coordinates even lho it loaded at the same place.

    Post edited by cheznous2029_28ab1adedc on
  • OK, so this is DS. If the model was created off-centre and moved to the centre then it will have non-zero transalations because it has, in fact, non-zero translations. For a static model you can export as OBJ and reimport using rhe same preset to "bake" the offsets.

  • MistaraMistara Posts: 38,675

    there are go to poses that send an object or figure to a location

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