DAZ Will Not Change the Size of My Render / Ignoring my commands
DrowElfMorwen
Posts: 539
So, I'm trying to get my scene to render smaller than what I had it set at the first time, and even though I told DAZ to use the Active Viewport Dimension Preset, it won't change, and still keeps rendering a huge size. I even tried manually changing it to other sizes... nope! Still won't listen! I even closed the scene, closed the program, re-saved the scene...
How does a program just decide to come up with a bug/problem that did not exist at any other time? This is quite frustrating.

Comments
Are you using a camera and if so what is its Dimension property?
It's not a bug or problem. If you used a camera from a set, it may have dimensions set for the camera. Those settings will override any dimension settings from the render pane. Stonemason often uses this technique so that scene renders from his packages exactly match his promos.
Cameras created from the "Create" menu will not have dimension settings as a default.
Ugh.. THANK YOU fastbike. Yes this is exactly what is going on!!
I'm presuming and so is everyone else, that you mean Studio; Daz is the company; there a are a number of products, with Studio being the most popular.
Yes, it's implied. HEAVILY implied. So, I don't understand the point of your post unless you wanted to just have a "Well, actually...." moment. Like literally the problem is solved, you're contributing nothing, so the comment was wayyyy unnecessary.