is it possible to draw lines within DS?
daveso
Posts: 7,771
in The Commons
I would like to draw within DS ... lines, arcs, etc. and ajust them as far as width ... is this possible? The only thing I see is to create primitives .. not to draw lines.

Comments
No. You would need a modeler and import the geometry.
https://www.daz3d.com/everyday-morphing-primitives
Something like this might have a primitive you could use. Or if you have something with an easy-pose electrical cable.
what i want to do is draw lines, arcs, etc on a flat plane ... i guess another way wouold be to use photoshop or something and di iut, then use thaqt as a texture.
Hexagon would do the trick
If it is to measure, than you could at measure metrics. You can “draw” lines to measure between points.
A procedural shader might be able to do it, depending on what you want, though it would be tricky to adjust and would show only in renders (and would be specific to Iray or 3Delight).
I use planes and cubes... and measure metrics
With a plane, even on a surface, knowing a few facts in geometry and distance, and adding transparency in the shader. Factible in 3delight at least.
that might be the eaiest way to do it. Straight lines are obviously easy with planes, curves not so much.