How To Export All Maps As FBX
Hi
Im trying to export an FBX file and take it into MODO. It all works, but only diffuse maps come across with the Floyd 8 model. Even if I click "Floyd 8 All Maps" - they all update in Daz, so I know they are applied to the model.
How do I get normal, bumps etc to export along with the difuse please?
Thank you

Comments
Does FBX support more complex materials? What happens if you round-trip something from and back into modo?
thanks for the reply - I posted on the Modo forums too and someone else has been able to do it. If I use the same settings as them, still only the diffuse maps come through.,,,,,
https://community.foundry.com/discuss/topic/144061/daz3d-to-modo-texture-map-export
Hi, Did you ever find a solution for this I am having the same issue? Trying to get the maps into 3ds Max but same problem?