question to Unity_Engine users

are there daz environments/buildings you can recommend for using in unity 2018 ?

or are they all to highpoly ?

did someone try stonemason stuff ?

which figure as player is easiest to export with animation and clothing?

Comments

  • ArtiniArtini Posts: 10,389
    edited November 2018

    I have tried different Genesis 8 characters with clothes in Unity and all works well.

    The big problem is Genesis 8 hair - most of G8 hair are too high poly.

    I have found the older hair (Victoria 4 / Michael 4) looks quite ok in Unity and such hair has not so mych polygons.

     

    Post edited by Artini on
  • RuphussRuphuss Posts: 2,631

    must be nice to run around in an stonemason environment

  • ArtiniArtini Posts: 10,389
    edited November 2018

    Example render of Streets Of The Mediterranean - https://www.daz3d.com/streets-of-the-mediterranean

    Still needs to fix transparency on ivy and leaves.

    image

    StreetsOfMed01pic01c.jpg
    1891 x 1049 - 676K
    Post edited by Artini on
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