Q: Prop not interacting with the Scenes lights. (not IRAY)

Blackbirdx61Blackbirdx61 Posts: 300

I've been working with this little night club set for the last few days. Its all basic Lights, Shaders, Textures I'm pretty happy with 90% of it; but the Sax just does not want to interact with the Scene.

Im using Zed's ZClub Lights, and as you can see the Main Characters Top, Skin, Specs all reflect the blue of the scene as does the Bass Player; But the SAX stubbornly remains in an Alternate universe where its a bright sunny day.

The Sax is a very old Simple prop from the RS (Rock School) Set.

I have Tried Various 3Delight Shaders,

or the Original simple shader with or Textures to get the Gold Baseline for the Sax, nothing seems to work to get it interact with the Blue main lights. I have even copied by hand every Channel from the Shirt, with the Exception of the Diffuse; where the Metal Texture lives. The Sax just Screams; while everything else seems to be reacting properly to the light.

I am just at a loss to figure why this one prop is so out of sync with everything else in the frame.

 

C_N_JamN_TexMapsTest01.jpg
480 x 543 - 26K
C_N_JamN_TexMapsTest01.jpg
480 x 543 - 26K
Post edited by Blackbirdx61 on

Comments

  • Sven DullahSven Dullah Posts: 7,621

    I've been working with this little night club set for the last few days. Its all basic Lights, Shaders, Textures I'm pretty happy with 90% of it; but the Sax just does not want to interact with the Scene.

    Im using Zed's ZClub Lights, and as you can see the Main Characters Top, Skin, Specs all reflect the blue of the scene as does the Bass Player; But the SAX stubbornly remains in an Alternate universe where its a bright sunny day.

    The Sax is a very old Simple prop from the RS (Rock School) Set.

    I have Tried Various 3Delight Shaders,

    or the Original simple shader with or Textures to get the Gold Baseline for the Sax, nothing seems to work to get it interact with the Blue main lights. I have even copied by hand every Channel from the Shirt, with the Exception of the Diffuse; where the Metal Texture lives. The Sax just Screams; while everything else seems to be reacting properly to the light.

    I am just at a loss to figure why this one prop is so out of sync with everything else in the frame.

     

    Are you using raytraced reflections for the sax or are there reflection maps inserted in the reflection color slot?

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