UberSurface2 Layered Shader
Hi,
Does the "UberSurface2 Layered Shader" work in Daz Studio 4.10? I believe I've installed all of it's files correctly, but when I apply the UberSurface2 base shader to the surface of say, a primitive, the surface parameters are truncated a lot so that there's only Diffuse Color, Opacity Strength, UV set, Smooth and Angle. I also have a product called "Lumina Materials Library" (which apparently depends on the UberSurface2 Layered Shader) and none of these work either. Do these products work at all now??

Comments
The shader is applying correctly for me in 4.10.0.123. How did you install?
Sorry Richard, I should have used the Install Manager. Instead I used the manual download which gave me a .exe installer - it didn't put the necessary scripts in my Daz roaming directory. It's all working now. Thanks.