Making Clothes Question

I'm experimenting on making some old Hexagon items I made a while back to fit V8.  Back in the V4 Poser days, you could export a base mesh, import it into Poser as dynamic cloth, scale V4 down to Z-10% X-10%, and then bring her back to full scale in about 5 frames, and the clothing item would stretch to fit V4.  Is there a way to do this in DS using dForce?  I'd prefer not to go the Poser route, as the scales and offsets get wonky, and adds another layer of complexity..

Thanks,

Starkdog

Comments

  • SylvanSylvan Posts: 2,719
    I think honestly you will get the best results by exporting and importing G8's Base mesh and adjusting the mesh that way for best results. G8 comes with a free creator add-on where you can quite easily do this in a few clicks. I believe you can find it in a folder under your G8 base character.
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