Cant find the Speed Vs Quailty slide bar(turtle and rabbit) and Rendering with Alpha Channel

I am new to using Daz Studio. I have used poser 7 in the past and figured I would try Daz Studio since it is free rather then pay for an upgrade of poser. My issue and the topic of this post is 2 parts.

First: In the manual and videos I see it talks about chaning the render speed vs quality it states:

"The ‘Render Quality’ setting is available in both the General and Advanced pages of the Render Settings pane. This setting is fairly straight forward – Higher quality means a slower render and vice versa. With this setting you can choose to sacrifice quality for speed. This setting has a prominent location at the top of the Render Settings pane"

I am using 4.10 verson and in my render settings I do not have that or can not find it. Is the it possible the manual and information is outdated or am I missing something?

 

Second: If I am rendering just a single figure I like to have an alpha channel when I take it in to Photoshop. This was a feature I remembered having in poser 7. by saving the file as PNG or Tiff file. In poser i think you could save as a PSD file as well. but I digress. When I save as a PNG or Tiff though there is not an alpha channel. when I take it in to photoshop just an RGB Blue Green etc channel. What is the trick to get an Alpha channel. There is a setting in Redner Settings called Alpha but no real documentation on it that i have found yet.

Any help with these issues would be appreciate. I like Daz Studio but lack of information will send me back to using Poser and my wallet will not like that. 

Thanks

 

Comments

  • think that is the 3Delight engine, in iray you can set itterations and or convergence to less

  • actually it was a setting of openGL, imtermediate with shadows, 3Delight with shadow maps and then full raytracing if I recall 

    was pre iray being added

    think now you just chose one of those from the render engine drop down no slider

  • Yes, that's an old feature that was removed to make the Render Settings pane work like a regular pane (before that it was a bit of an oddity, as i recall its numeric fields didn't allow simple sums to be entered as others do - which is a pain if you want the output to be a set print size at a set resolution).

  • Okay, that is what I was thinking it was an old setting, I guess they should update the manual. What about rendering with an alpha channel, is that possible? I know it can be done with canvasses but I am not sure I fully understand how to do it that way, and not sure I want all my scene to be rendered on different layers. Is there a setting to just set so when you do a normal Iray render it includes the alpha channel in the png or tiff file? I mostly just render a figure with lights and do the rest in Photoshop.

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