third party content not working
Kelly2k7
Posts: 30
I bought some third party content for daz studio and put it in my das studio library folder. but when I opened up daz i got two different messages, first one said "An error occurred while reading this file, see log file for more details" and the second one said "some asserts needed to load the files were mssing". I have searched everywhere to find a solution but I'm the only one having this problem. What do I do?
Post edited by Kelly2k7 on

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If the content was for poser, you need to have a separate path identified in the content directory manager. If if was for Studio you have probably installed to the wrong path. Your Studio folder shouldn’t have a folder called content as the root folder. Some third party vendors still have Content as the root folder in their zip files.
It would be helpful if you could show the path where you installed the content.
This is how i install third party content ( pictures make easlier to understand )
Open file explorer and go to daz 3d library
Open another file explorer but I go to my downloads
Unzip file i downloaded in my downloads
After I click on the file
Then I bring back my file explorer with my daz 3d library and put it beside my file explorer thats my downloads is opened on
Last of all i put the files from the unzipped file inside the file on my daz 3d library that match
I followed this youtuber tutorial on how to installig third party content
The most common way to get this is when you click on a materials setting for something (clothes, prop, whatever it is) instead of the object itself. You must have the object loaded into your scene and selected, then you can apply a materials setting.
What exactly is this "third party content"? One way to get this error is if you have a materials set for a base product, but you don't have the base product itself. Note that this is related to the first error — if all you have is materials, you can never load the actual object.
Another possibility is you didn't copy all the unzipped content files into your content folder (easier than you'd think, with all my DAZ|Studio experience I still do this occasionally).
Thanks,
Third party content is Gdn lip resource g3f
This is the link from where I bought it: https://www.renderosity.com/mod/bcs/gdn-lip-resource-g3f/111365/
"Last of all i put the files from the unzipped file inside the file on my daz 3d library that match"
That is where you went wrong. Based upon your description and the screenshots you posted, I believe that you have created nested folders in your content library - in other words, you have a data folder inside your existing data folder, and a People folder inside your existing People folder. That's a no-no. Using your third screenshot, I have annotated it to show what you missed. You should have simply copied or moved the three folders from the uncompressed .zip shown in the right hand File Manager window directly into your My DAZ 3D Library folder by going up one folder or directory level in the left hand instance of File Explorer and dragged and dropped all three of those folders on the right directly into that. You should get a popup then asking if you want to merge them with the existing folders of the same names and you answer "yes". Done. That is what you should have done.
To undo the problem, locate that second data folder within the first and look at its contents. It should contain the .dsf files for the morphs (such as DAZ 3D/Genesis 3/Female/Morphs/GDN Lip Bottom Centre Down.dsf, etc.) After confirming this delete that nested copy of the lip morphs. Repeat this by locating the second People folder within your People folder and delete that after confirming that it contains the .duf files for the lip morphs (Genesis 3 Female/Characters/Godin/GDN Lip Resource G3F/Lip Preset 01-Apply.duf, etc.)
You can now copy or move the three original uncompressed folder and drop them into your My DAZ 3D Library as described above. Hopefully that will correct the problem and you can use your morphs (which should automatically show up with Genesis 8 loaded (you'll need to restart DAZ Studio and load G8F) under the Parameters tab or the Shaping tab, whichever you prefer.
Following on from what SixDs said above, I think you might be confusing things in the way you say "file" when you might or might not mean "folder" — a collection of files. The two terms really shouldn't be mixed up, since these explanations of how to do computer stuff can get complicated, and it won't always be obvious which file is really a file.
Thank you,
i’m going to try this and see if it works.
ok, I made a mistake nobody is perfect, anyway y'all knew what I meant to say.