Making more models and poses compatible.

Problem: These poses/clothes are for a Genesis 8(or whatever) base but I need them for a Michael 2 base(or whatever), etc.............

 

Questions:

Is it possible to project one model's base mesh and vertex count(In ZBrush for example) on to another base model(then reimport to Daz) so the poses will work and I'm not so limited by compatibility?

What exactly causes the incompatibility of similar human figures? Is it solely the vertex count and positions of the vertices?

Post edited by television_666c9177ca on

Comments

  • Richard HaseltineRichard Haseltine Posts: 96,712
    edited September 2018

    Vertex count (and order) must match for morphs. Most modellers could project oen shape onto another mesh, allowing conversion to at least some extent.

    The basic rigging (bones and their starting positions) must match for poses. It may be possible to adjust for different starting points and ranges of motion by scaling and offsetting the rotations in the pose (there are several scripts that do this for various combinations of figures) but if the actual shapes are markedly different the results may not be very useful. If the figures have different bones then it's a matter of judgement how to mix and match the bends from one figure's bones to the other's.

    The rigging and shape must match for clothing. There are tools (AutoFit in DS, Wardrobe Wizard and XDresser for Poser figures) that will attempt, more or less automatcially, to covnert clothing. Going froma weight-mapped figure - such as a Genesis - to a parametric rig - such as Michael 2 - is asking rather a lot, however as the rigging options are much more constrained.

    The UVs and surface divisions must match for textures. Where the surfaces are divided in the same way (as with Victoria 4 through to Genesis 2 Male) then it's relatively simple to just make a fresh UV set (though the legacy figures do not have the built-in ability to swap UVs), elsewhere it either requires add-ons to create a sutiable break between surfaces (as with the Cayman Studios products enabling Genesis 3 and 8 to use older textures) along with new UVs or an external tool (Texture Converter, or using the baking tools in a modeller) to make a new set of maps to match the target figure.

     

    Post edited by Richard Haseltine on
  • Thanks, Richard. I am still digesting that information.

    On a related question, what is the most recent(or "state of the art") model for the male and female? Also, what are the Basic male and female models included in Daz? Are they actually a version of Genesis, Michael, Victoria or something else?

  • Thanks, Richard. I am still digesting that information.

    On a related question, what is the most recent(or "state of the art") model for the male and female? Also, what are the Basic male and female models included in Daz? Are they actually a version of Genesis, Michael, Victoria or something else?

    The "state of the art" models are Genesis 8 male and female.

    The models that appear in Smart Content labelled "Basic Male," "Basic Female," and "Basic Child" are all variations of the original Genesis figure, quite old now but still useful sometimes. Since then we've had Genesis 2 (male and female) and Genesis 3 (male and female) before the numbering jumped to Genesis 8 to be consistent with the Michael and Victoria numbers.

  • Thanks, Chris. Where did Victoria 6 fit in the line of succession? To me, V6 looks more real than Genesis 8 but there are no doubt more realistic morphs for Genesis 8.  

  • Genesis {1} = Victoria/Michael 5

    Genesis 2 = Victoria/Michael 6

    Genesis 3 = Victoria/Michael 7

    Genesis 8 = Victoria/Michael 8

    Other characters are numbered in line with that generation's Victoria and Michael -- so Stephanie 6, for example, is a Genesis 2 figure.

  • Thanks, Chris, that clears a lot up. ...And it explains why Genesis jumped from 3 to 8....which was to apparently synchronize the numbers associated with Genesis with the model names starting after M/V 7.

  • edited September 2018

    Genesis {1} = Victoria/Michael 5

    Genesis 2 = Victoria/Michael 6

    Genesis 3 = Victoria/Michael 7

    Genesis 8 = Victoria/Michael 8

    Other characters are numbered in line with that generation's Victoria and Michael -- so Stephanie 6, for example, is a Genesis 2 figure.

    Was Victoria 4 pre-Genesis 1 or was it Genesis 1 like Victoria 5?  Is it Poser related?  Was/is it a base like Genesis?  https://www.daz3d.com/victoria-4-2-base

    Post edited by television_666c9177ca on
  • nemesis10nemesis10 Posts: 3,256

    Genesis {1} = Victoria/Michael 5

    Genesis 2 = Victoria/Michael 6

    Genesis 3 = Victoria/Michael 7

    Genesis 8 = Victoria/Michael 8

    Other characters are numbered in line with that generation's Victoria and Michael -- so Stephanie 6, for example, is a Genesis 2 figure.

    Was Victoria 4 pre-Genesis 1 or was it Genesis 1 like Victoria 5?  Is it Poser related?  Was/is it a base like Genesis?  https://www.daz3d.com/victoria-4-2-base

    Genesis 1 is Genesis and Victoria 1 through Victoria were all pre Genesis; they were much more Poser compatible but had their limitations such as an arcane method to load morphs etc...

  • edited September 2018

     

    nemesis10 said:

    Genesis 1 is Genesis and Victoria 1 through Victoria were all pre Genesis; they were much more Poser compatible but had their limitations such as an arcane method to load morphs etc...

     

    Thanks, Nemesis. Did you mean to say Victoria 1 through Victoria 4 were all pre Genesis?

     

    Post edited by television_666c9177ca on
  • LeanaLeana Posts: 11,013
    edited September 2018

    Genesis {1} = Victoria/Michael 5

    Genesis 2 = Victoria/Michael 6

    Genesis 3 = Victoria/Michael 7

    Genesis 8 = Victoria/Michael 8

    Other characters are numbered in line with that generation's Victoria and Michael -- so Stephanie 6, for example, is a Genesis 2 figure.

    Was Victoria 4 pre-Genesis 1 or was it Genesis 1 like Victoria 5?  Is it Poser related?  Was/is it a base like Genesis?  https://www.daz3d.com/victoria-4-2-base

    V4 was indeed before Genesis.

    V1 to V3 were figures made for Poser, DS didn't exist back then. First beta version of DS was relelased in 2005, which was between generation 3 and 4, and could use most content made for Poser though it usually required adjusting the materials. So Generation 4 was released in Poser format for Poser (still the main product at the time) and DS.

    And yes, Victoria and Michael were the actual figures back then, not characters for another base.

    Post edited by Leana on
  • Thanks, Leana. So, Victoria and Michael 'evolved' from being base models to characters which can be applied to Genesis models? Victoria and Michael have a long legacy/history but currently( version8, possibly also5,6,7 but not 1-4) are in the same character category as The Brute, Kelsey,  Ishimoto, for example?

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