iRay render initialisation taking too long

Hello everyone,

i have a very annoying problem with DazStudio 4.10

So the problem is, if i, in the view port, choose NVIDIA iRay instead of my normal "Texture Shaded", iray initializes and then starts to render in the view port, this works all fine, BUT

if i click on the RENDER button, daz studio hangs for about 20 minutes until it starts to render, this only happens if i have a lot of objects inside my scene, now the thing i don't understand is:

why does this not happen when rendering in my view port? and why does it happen when i click the render button? From what i can see is that while daz studio hangs, it has a extremely high disk useage, so either it searches for files or bytes inside files, or it reloads all objects, or something else, but as the view port rendering does NOT cause this problem, i ask myself, is this supposed to be like this? As it does not make any sense, why would that hapen?

 

I hope anyone can help me here, maybe i am missing something and i can fix it!

Thanks in advance!

Comments

  • What mode is the Iray preview in - you can see its setting in the Draw Settings pane while the Iray peview is on. If those are different from the full render that might account for the extra time; twenty minutes does seem long, but you don't say how busy your scene is or what your system specifications are.

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