Fun little question... MacOS -> Windows

PenguinistoPenguinisto Posts: 83

Typing this on a 5-year-old MacBook Pro. Works great, but iRay performance blows goats (all CPU - the puny GeForce on this thing just ain't got the 'oomph.) 

Go to buy a new MBP, and guess which manufacturer went with Radeon instead of NVIDIA? 

So... I have a new Acer Aspire 7 shipping to my house. Intel Coffee Lake CPU, GeForce GTX 1060 GPU, 32GB RAM, etc. I figure that oughta put some pep into the ol' render times, and a 17" screen is something I sorely missed all these years (trust me - if Apple had put a GTX 1060 into a 17" form factor MBP, we would not be having this discussion...)

However... Windows 10. Stop laughing. Obviously not MacOS, right? I'm getting too busy and too old of late to Hackintosh anything, so aside from the requisite tweaks to disable all the spyware/bloatware/unused-services/auto-update crap... 

...what else is needed, per se? Yes, the obvious "download the 'doze version of DS you idiot!", and such (and I'm guessing a new download of the Reality plugin is in order... though I don't use it much these days.)

The point of this missive is as follows
What I'm looking for is war stories of file format issues, plugins and scripts within the content tree that went 'splat, things like that. Shouldn;t be a big deal, but I want the gotchas out of the way ahead of time :) 


Or maybe a miracle can happen and DAZ can (finally!) cough up a Linux port to DS? Not picky about distro here, guys...

 

Post edited by Penguinisto on

Comments

  • wolf359wolf359 Posts: 3,931

    Hi I can only speak from the limited perspective
    of someone who partially migrated (50 percent) from mac to windows about three years ago.

    I literally copied My entire 35 gig Mac  poser 6 runtime over to my win7 machine and added it as a content directory for Daz studio and had access to my existing poser content.

    I also added that same runtime as a second runtime to my
    poser pro 2014 for windows.

    I did use the third party library manger 2 by shaderworks
    because the flash based fob in poser pro 2014 was truly unusable.

    These day however I rarely access any poser runtimes as 
    Poser is no longer part of  my 3D character animation pipeline
    which consists of  Reallusion Iclone pro /Daz studio 4.8 and Maxon Cinema4D.

    As far as your existing DS plugins you will have obviously install the windows versions from your Daz account.

    Cannot offer any advice on win 10 issues as I remain on Win7sp1 for  as long as I possibly can.

  • No worries. I know that as far as content (and most scripts), I can copy it all over wholesale (my old Poser runtimes weigh in at 140GB or so, and my DAZ library is pretty hefty... I've been around since 2001 or so.) I never used Content Manager or suchlike, so no worries there either. I know that ECMA compliant scripts w/o external binary helpers will be fine. As far as Win 10, I may downgrade to save VRAM, but not sure about drivers yet.
  • Crap... Just realized who you were! ☺
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