Strange Cave issue: UV wireframe showing in renders
Ruthven
Posts: 679
Okay, I'm rendering the product with Millenium Dragon 2 in 3DL and here's what I get: the wireframe is showing, thing I guess should be not supposed to do. I tried using a stone shader and this doesn't happen, but the result on the rock is less realistic than with the original texture. The picture is going to be printed in large size ad attached to the wall on the arrival of my house's basement's stair, to greet the visitors... so I would like it to be as realistic as possibile. Any suggestion?
Drago dungeon 03.png
608 x 860 - 962K

Comments
Iray or 3Delight? I knoww e used to get this in 3Delight with some models - have you tried seelcting the model and using Edit>Object>Geometry>Convert to SubD?
It worked! Thank you so much, Richard!