UE4 Animation to Daz3D via Maya video tutorial.

Someone said it's impossible.

Turns out it is in fact possible. 

 

Few things to note:

 

In last video I had to turn Hip's Y Axis in order to avoid animate2's auto turn issue.

For those who dont know Animate2 automatically rotates your character if the Y Axis is above 27 because it thinks your character is turning.

If you want to make an aniblock and make the animation loop a bit then you have to reduce hip's rotation values in such a way that it never goes above 27 during the animation.

You then add the rotation via root after you set up your aniblocks accordingly.

 

Comments

  • I never said it was impossible just that I cannot successfuly do it

    thus the wrong person to be asking about it

    was not meant in a nasty way just sending constant PM's on a topic I could not help you with was pointless 

    I did suggest watching tutorials as well as asking on the forum

  • TryhardTryhard Posts: 166
    th3Digit said:

    I never said it was impossible just that I cannot successfuly do it

    thus the wrong person to be asking about it

    was not meant in a nasty way just sending constant PM's on a topic I could not help you with was pointless 

    I did suggest watching tutorials as well as asking on the forum

    I wasn't reffering to you.

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