Help With PARAMETERS MENU OPTIONS - MEMORIZE?
Fauvist
Posts: 2,219
The Parameters pane dropdown menu options lists options I can't figure out.
I don't understand the concept of memorize. Memorize figure? What exactly is being memorized? The parameter settings? After they are memorized what happens to them? What do you do with them? Are they stored somewhere? Can you print a list of them? How long are they memorized for?
Same with "Memorize Figure Pose" and "Memorize Figure Shape" - and how is this different from just saving them to a library?
Near the bottom of the option menu is "Transfer Active Morphs". Assuming you have a figure selected, and you click on "Transfer Actife Morphs" - what happens? What morphs are transfered? The morphs on the selected figure? Where are they transfered to?
Thanks!

Comments
I'm pretty sure memorize is the equivalent of the Pose dots in Poser; it's a temporary way to store a single 'state' that you can revert to if necessary. They only last as long as that figure is in the scene if I remember and are not saved upon closing Studio. They seem to be most useful for memorizing either a zero pose to revert to quickly, or a pose that you like but want to experiment on with the option to revert if things go wrong.
Transfer Active Morphs, I'm not so sure on.
I use memorize in conjunction with 'restore', which is right below it on the menu. You can memorize a pose or shape, and it'll remember the settings until you use memorize again. By using restore, it returns the object to the memorized pose or shape.
I generally only use these when working on animations to correct mistakes (e.g., I'll build a pose but find out it's on the wrong frame -- memorize/restore lets me move the pose to the frame where I want it).
Not sure about transfer active morphs.
I find it more useful while working with shoes (esp high heels) which change the feet pose. That way you can memorize the existing feet pose and hide the existing pair while you try out other pairs on your character as each pair of high heels comes with their own feet pose. I find it very useful in scenarios where the shoes does not come with separate feet pose presets.
A similar scenario could be when one is trying out different furnitures (like chairs or sofas) for their character and each requires its own pose adjustment.
A pose or shape preset in the library is meant to be reusable and provide the foundation for customization. On the other hand, memorize offers to temporarily save the customized state while one adjusts the figure to experiment with a different composition.
Memorize sets the default values, Restore sets the item back to its defaults. Poser does have a similar command, as I recall. The default values are stored with the parameter, locally as long as you don't use File>Save As>Support Assets>Modified Assets (which you shouldn't, unless for some reason you want every version of that item to load with those values).