Daz3D to ZBrush HD Morphs
in The Commons
Is it possible to work on a higher subdivion level in ZBrush and then being able to import it back into Daz3D without the model becoming messed up?

Comments
Yes but only if you're a DAZ vendor and have access to the HD plugin !
Ah okay, thank you!
You can always convert the work you did in zbrush into a normal map and use that.