Import and Texture
in The Commons
I imported a poser model and it was missing all of its textures. I applied the model's textures using the browse function in diffuse color in the surfaces tab. It worked except with building's main outside walls. The texture ends up as a single, plain color with none of the details. I hope I can solve this problem. Thanks.

Comments
Usually that means that chances are that wall is not UVMapped which means it will take a color, but not a texture image because the area is not defined. if you have access to a modeling app or a UV mapping app, you can fix it, but it can't be mapped in DS. Did it work in poser? try tiling the texture to see if the details show up when tiled