Transferring re-targeted Unreal Engine animation back to Daz.

TryhardTryhard Posts: 166
edited August 2018 in The Commons

I managed to get some nice Unreal Engine Animations on Genesis 8 and I'd like to export them to Daz3D and apply them on Genesis 8 there in order to make aniblocks which I could use to drape cloth around them in Marvelous Designer.

https://imgur.com/a/hdOhv2M

Problem is that when I try to export them out as FBX from UE I get this:

https://imgur.com/a/i6PaLK0

i was still able to copy the animation by copy>paste selected item pose though it still comes off a little bit rough and inaccurate.

 

Is there a good way to export an fbx animation from Unreal back to Daz3D? Or is the task impossible?

 

Or perhaps should I go with a different route entirely and try with iclone's 3dxchange?

Post edited by Tryhard on
Sign In or Register to comment.