Scaling in Daz3D

Trying to figure the best way to scale figures so they are the correct height.... A 6' man would be the correct height proportion to a 5'4" woman would be the correct proprtion to a 4' child and so on. So, at any rate I thinking creating a cylyder primitive of the desired character height and scale them to that height. Does that seam reasonable? Is there an easier way?

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