how to add lighting to this pls
Toobis
Posts: 990
in The Commons
Loaded up a scene and straight away its too dark. Is there a default way to add light to scenes when they are added like this? It was a fresh slate meaning I didn't add or remove any lighting or do anything before I added the scene (look at pic pls)
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1920 x 1080 - 281K

Comments
Are you using Iray (the default) or 3Delight?
yeh Iray.
really depends on what kind of light you want to add, point lihgt, spotlight, ambient light, etc
Would help if you show an image of the scene tab to show what kind of scene it is and what you have in there already.
I don't know I mean just normal light really I just didn't expect it would show up this dark I am guessing its a case of adding them manually yes? I thought there might have been an option so scenes didn't come up this dark but I guess you just gotta add your own light. K thanks anyway guys.
The icons in your Lights Tab look like they're showing errors - you might make sure you've downloaded them properly.
What product is this? Does it come with the lights? Is it meant to be an Iray product?
Really no such thing as "normal" light and since most scenes do not come with lights, you will usually have to add them. Lights also have parameters that will usually need adjusting.
if you show us your scene tab and/or tell us what product this is, we can help more.
If the set is 3Delight and you render in Iray then the scene will be dark. You need to change to Iray shaders (for proper Iray emitters) and/or photometric lights for Iray. The two are not compatible. What is the product you're using?
Laurie
I see the 'pointers' for various infinite lights in your scene, which appears to be an indoor scene. That means that the walls/roof will block most, or all, of the infinite lights, even if they are set to photometric lights. (When imported from a 'Poser scene' or 'Poser light preset' they will probably not be set to 'photometric')
Also check your 'Environment setting' in the environment tab of the iray render settings. Infinte light will not work with 'Sun-sky' only. They need 'Scene' or 'Dome and Scene'
All those Distant Lights that the scene loaded automatically? Delete 'em. That's a 3Delight thing or for outdoor scenes.
After that, the fastest way to get light is to turn on your camera's headlamp. It's a terrible single solution, but it will get you immediate light. So will rendering from Perspective View, which is also terrible. If you're using Iray, you're really going to want to fiddle with the Emmission settings in the Surfaces tab. Try this. Under the Create menu, create a primitive, set it to plane. Make it kinda small, say 1 foot square. Go to your Shader Presets and apply Iray Uber shader to it (I think you have to select the plane and pick it's Default surface on the surfaces tab first). Under Surfaces, set Emissions Color to pure white, change Luminance Units from cd/m2 to lumens (or L), and Luminance to something crazy high, like 500,000 or 1,000,000. Z rotate the plane 90 degrees and hit render. If I remembered all that right, one side of the plane will glow and throw light in that direction. And that's it, your first iray primitive light. Filling out your scene is about picking surfaces that look like lights and setting up the Emission settings. After that, look into something called three point lighting. It's a photography setup that is ridiculously useful in rendering. Then, the more you learn about photography lighting, the better off you'll be. Also, hit Ctrl-L (I think, someone please back me up). That turns off the light preview in your viewport and you'll be able to see what you're doing.You can try to click "ctrl + L" to activate and deactivate light in scene and see if it helps