When saving morph assets, how do you find out where it saved to?
Okay. I just saved out a morph asset with these instructions: http://docs.daz3d.com/doku.php/public/software/dazstudio/4/userguide/creating_content/packaging/tutorials/saving_morphs/start#saving_morph_assets
If you are done working on, and want to distribute or share the Morph, you will need to save it out as an Asset. Do this by selecting File > Save As > Support Asset > Morph Asset(s)...
You will be prompted for the following:
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Asset Directory - This is normally already filled out with a path. Check and make sure it is appropriate.
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Vendor Name - Your vendor name if you have one.
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Product Name - The name of the product you are creating.
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Properties - Select which Assets should be saved out, by placing a check in the box next to each of the desired assets.
It saved somewhere in my C:\DAZ folder, but I don't know where exactly. Where are the saved morphs and how do I re-apply these saved morphs to a figure?
I don't want to distribute anything, I just want to save these morphs so I can re-apply them to other identical figures.

Comments
Okay, I found the location of the saved morph asset.
C:\DAZ\data\DAZ 3D\Genesis 8\Female Eyelashes\Morphs\G5A\ProductG5A
But, how do I apply these new morphs to Genesis 8 Female Eyelashes? These new morphs I saved out are not in the content library.
Screw it, I'm just going to save the new eyelashes with the new morphs as a wearable. I don't think you can save new custom morphs into the content library and easily apply them to a figure.
The morph should load automatically with the figure it was created for. Should be found in parameters/morphs.
Omfg, it does it automatically... That's fantastic!
I'm so used to piece of crap poser that I forgot what it's like to use software designed by professionals.
I used .DSF to search for files in the file explorer for windows and it found them.