Unable to texture Imports from Blender
RA
Posts: 78
Hello, I create a mesh and add a material in Blender 2.79. I import it into the latest version of Daz Studio.
Under Surfaces, I select an image for Difuse. The color displays but the actual grain does not display. Nor does the bump when I add a Bump map.
This occurs when the mesh is imported as .dae, .fbx, and .obj.
Does anyone have suggestions?
Thanks
textureproblem.jpg
1086 x 1050 - 120K

Comments
Does this apply when all you want to do is use the Iray shaders in Studio? I only used Blender to delineate the material zones, planning to apply the shaders in Studio. I get color and shine when rendering, but none of the patterns that, when I look under the Surfaces tab, the program says are there.
It's my first attempt at a full room, so I'm certain I missed a step somewhere...
sounds like it has no UV mapping in DS
Yep! That was what I didn't know that I didn't know, hahaha.
Thanks very much for the responses. Will follow up with UV mapping in Blender