DazStudio Ground Plane?

FauvistFauvist Posts: 2,265

How do you turn on the infinite ground plane in Daz Studio.  I need to be able to see the horizon line.

Thanks!

Comments

  • DaWaterRatDaWaterRat Posts: 2,885
    edited July 2018

    The only way I can think of to do that in DS is to make sure that "draw floor" and "draw dome" are both checked in Render settings and then use the Iray Preivew setting for the viewport.

    That said, you can still get a good feel for the ground and extrapolate the horizon with the floor grid, which you turn on under viewport options.

    Post edited by DaWaterRat on
  • FauvistFauvist Posts: 2,265

    The only way I can think of to do that in DS is to make sure that "draw floor" and "draw dome" are both checked in Render settings and then use the Iray Preivew setting for the viewport.

    That said, you can still get a good feel for the ground and extrapolate the horizon with the floor grid, which you turn on under viewport options.

    Thank you.  That's great to see the floor grid.  So I guess iray is the only way to have an infinite ground pane in DAZstudio?  I see so many renders of oceans with the water plane meeting the sky at a horizon line.

  • DaWaterRatDaWaterRat Posts: 2,885
    Fauvist said:

    The only way I can think of to do that in DS is to make sure that "draw floor" and "draw dome" are both checked in Render settings and then use the Iray Preivew setting for the viewport.

    That said, you can still get a good feel for the ground and extrapolate the horizon with the floor grid, which you turn on under viewport options.

    Thank you.  That's great to see the floor grid.  So I guess iray is the only way to have an infinite ground pane in DAZstudio?  I see so many renders of oceans with the water plane meeting the sky at a horizon line.

    I usually use a sky dome for that, and just make my water plane larger than the sky dome.  Sometimes I scale up the sky dome too.  It makes it look like a horizon line, but it's just an optical illusion.

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