Viewport Performace / Animation / Texture Shaded

whatisnextwhatisnext Posts: 0
edited July 2018 in Daz Studio Discussion

Here are my Specs:

G1 Sniper Z91 / i7 4790k / 32GB / 2x1070 TI / All SSD / Win 7 64
 

I was not able to get a smooth playback for animation in the viewport ( texture shaded) with only a G3 model an some cloth and hair.

So i try to optimize all settings in Daz like "display optimization -> best" and the draw settings like discussed in many threads.

I was still not able to get a smooth playback.
So far i know, daz is only able to use 2 Cores during live preview in texture shaded mode.
My Task manager shows not even 50% usage on core 1 and 5  during animation. The rest are below 10%
So i was trying to find out what exactly makes my rig choke that im not able to get a  smooth playback.

I opened the scene info tab and looked at the used Vertices.
With a G3 Model and some cloth and hair i got 573.376 / 185.182 Vertics
With all set to resolution level -> basic and Subdividion Level to 0 my Vertics are 166.494/ 166.494

Still i was not able to get  a smooth playback.

After deleting the cloth piece after piece it seems that the point where im able to get a smooth playback is around 50.000 Vertics

But then i opened a new scene with a G8 model and the same Cloth and hair that i have used for the G3 model with a total of 134.000 Vertics.
Now i was able to get a smooth playback with even more Vertics.
This means that the Vertics are not the reason for the bad performance. At least not the only one.

So the next big difference between my G3 and G8 model is, that the G8 has only the basic morphs while the G3 model got a lot of morphs.
So i loaded my G3 model with cloth and hair ( 166.494 Vertics) and deleted  more that a half of the morphs.

With this i was able to get a smooth playback.
This means that the number of morphs has a big impact on the performance when it comes to animation.
Even when this morphs are not used means when they are at 0%.

Is this normal?
Is there a way to get around this without deleting the morphs from the G3 model?

Post edited by whatisnext on

Comments

  • No one with an idea?

    Maybe someone could be so kind and post how many G3/G8 Models Cloth/hair he could load without loosing a smooth playback.
    Just to see if there is something wrong with my setup or its a normal behaviour with Daz.

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