Can iray/daz do 3D renders?
I was thinking about a plug in or add-on that can do 3D renders, the kind where there is a blue channel and red channel and you need glasses to see the render properly.
I was going to suggest a new product. Not sure how the technology would work....
- maybe it's a rendering preset that edits the tone mapping and you do one pass that's red and another that's blue. Combine them in a 2D editor and you're done.....
- or maybe, like Deviney/ Rob's brushes you get a Photoshop action as the format of the Daz product. And those actions split the image into the two different channels and shifts them apart.
- OR if it was just a Dreamlight Tutorial that explained how to render different parts of the image in isolation (dome off) and you'd have your figures floating on top of the backdrop.
-----------------
This direction interests me and there's a good number of articles and tutorials for turning 2D images into 3D, but this would give Daz renders a new twist.

Comments
Generally, you can make 3D renders (anaglyphs you watch with red/cyan goggles) with any program, like you do it with photographs. Make a render, call it left, move the camera a bit horizontally to the right, render again and call it right. In a 2D graphics program, remove blue and green for the left render and red for the right render, than add the two together. You can use Photoshop or whatever, I use HDRShop.
The main issue is that parts hitting the image frame must not appear to protrude. Either they just hit it or are perceived behind the screen. Protruding objects must not hit the frame. I made many anaglyphs (photographs and renders) this way over the years. For Bryce we made a special lens with built-in red and cyan filters that can be put in front of the camera and an anaglyph rendered in one go. It is also possible to set the distance and the toe-in angle with a simple control.