Transparency maps not visible for Daz characters in Motion builder.Why?

sureshjallipallisureshjallipalli Posts: 0
edited December 1969 in Daz Studio Discussion

Hi
i am trying to render a daz character in motion builder, But when i import Daz animation into motion builder, hair,eye brows and eye ball texture have some problem.That is happening because of missing alpha or transparency maps. i created transparency maps for hair and eye lashes and applied them.But still there is no change.

I am attaching the snap shot ...Please say me how to apply those.


Regards
Suresh

daz_character_render.JPG
543 x 489 - 40K

Comments

  • ReDaveReDave Posts: 815
    edited December 1969

    I just read that 3DSmax has inverse values for transparency/opacity, so you could try using the negative of the transmaps (invert in an image editor of your choice). This also assumes that MotionBuilder has the exact same problem as 3DSMax.

  • sureshjallipallisureshjallipalli Posts: 0
    edited December 1969

    Hi thanks for the responce,

    i tried inversing the texture map and applying it, but still no use :(

    regards
    suresh

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